I followed your instructions, and all is fine. Now to see if it works in tandem with Meqon's gameplay enhancement mod (plus I'll refine the Generals a bit...I'll give them traits, etc...). All Meqon's mod does is slash unit costs and upkeep, it doesn't mess with anything except the expor_descr_buildings.txt and the expor_descr_units.txt...so hopefully all should be fine. I need to get on to making a map for the rebels and refining their description. Again, thanks very much for the help.
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