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Thread: Undying generals

  1. #1
    Member Member Matty's Avatar
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    Default Undying generals

    I find the never dying general (or to be accurate, the phoenix like ressurection of a same stats warrior when the original snuffs it) seriously overpowers the player against the AI, who never seems to turn up with high starred generals anyway. I only ever lose this game when my king dies and I'd like to get rid of the reincarnation factor of my genrals to make it a bit more challenging and, frankly, realistic.

    Any ideas why they designed it this way and also whether its possible to change it? I'm playing the BKoB Mod and XL Mod.

  2. #2
    Member Member Knight Templar's Avatar
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    Default Re: Undying generals

    There is one command green_generals, I heard about it, it makes new general a bit worse than the previous one who recently died. But I don't know where to put this command.

  3. #3
    imaginary Member Weebeast's Avatar
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    Default Re: Undying generals

    Put that command in the end of your shorcut of MTW-VI. Don't ask me how as I never tried it lol. I found this though. There's another thread about that somewhere but I can't find it.

  4. #4
    Member Member Matty's Avatar
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    Default Re: Undying generals

    Super. Thanks very much.

  5. #5
    Philologist Senior Member ajaxfetish's Avatar
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    Default Re: Undying generals

    The appendices to froggy's ultimate beginner's guide include all the command lines and how to implement them.

    Ajax

    "I do not yet know how chivalry will fare in these calamitous times of ours." --- Don Quixote
    "I have no words, my voice is in my sword." --- Shakespeare
    "I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it." --- Jack Handey

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