Results 1 to 11 of 11

Thread: Adding a new unit

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Evil Overlord Member Kaidonni's Avatar
    Join Date
    Dec 2005
    Location
    If I told you, I'd have to kill you. England.
    Posts
    340

    Default Re: Adding a new unit

    It all works fine mate (when I have the right files put into my BI folder...lol, I put some unmodded files in and was confused as to why I couldn't find Town Guard...lol).

    One more thing - when right clicking on the recruitment queue to bring up info on them, it shows a peasant in the info window...is there any way to avoid that, or have I done something wrong?
    I believe in a society without rules, laws and regulations. A society where there are only ideas - strict ideas that must be followed to by the letter - and any failure to comply is punishable by death. This would be no dictatorship or police state, no one would be living in terror. It would merely be a 'reassessment of one's preferences,' people living in 'not-so-optimistic security.' So, welcome, those who are 'longing to be blindly obedient and loyal, unbeknownst to them.'

  2. #2
    nudge nudge, wink wink Member GrimSta's Avatar
    Join Date
    Oct 2005
    Posts
    126

    Default Re: Adding a new unit

    did you create unit cards for them?
    Oh, and i forgot you were using Meqon-Mod, ill reduce the cost of those guys for you so it fits with his work :D
    "I'm right and everyone else is wrong or has taken too much LSD."

  3. #3
    Evil Overlord Member Kaidonni's Avatar
    Join Date
    Dec 2005
    Location
    If I told you, I'd have to kill you. England.
    Posts
    340

    Default Re: Adding a new unit

    I created unit cards in the ui section for them. I took the #limitanei.tga files, copied them, and pasted them in the correct places (for each of the Romans), and renamed the files to #town_guard.tga.
    I believe in a society without rules, laws and regulations. A society where there are only ideas - strict ideas that must be followed to by the letter - and any failure to comply is punishable by death. This would be no dictatorship or police state, no one would be living in terror. It would merely be a 'reassessment of one's preferences,' people living in 'not-so-optimistic security.' So, welcome, those who are 'longing to be blindly obedient and loyal, unbeknownst to them.'

  4. #4
    Evil Overlord Member Kaidonni's Avatar
    Join Date
    Dec 2005
    Location
    If I told you, I'd have to kill you. England.
    Posts
    340

    Default Re: Adding a new unit

    Ah...didn't do the unit info ones. I need town_guard versions of the limitanei.tga files, don't I, for the unit info? What about the battle map, too? No need for you to change the costs, etc, I've done that bit.
    I believe in a society without rules, laws and regulations. A society where there are only ideas - strict ideas that must be followed to by the letter - and any failure to comply is punishable by death. This would be no dictatorship or police state, no one would be living in terror. It would merely be a 'reassessment of one's preferences,' people living in 'not-so-optimistic security.' So, welcome, those who are 'longing to be blindly obedient and loyal, unbeknownst to them.'

  5. #5
    nudge nudge, wink wink Member GrimSta's Avatar
    Join Date
    Oct 2005
    Posts
    126

    Default Re: Adding a new unit

    on the battle map they are identical to Limitanei, if you want them changed i can do a small reskin for you
    "I'm right and everyone else is wrong or has taken too much LSD."

  6. #6
    Evil Overlord Member Kaidonni's Avatar
    Join Date
    Dec 2005
    Location
    If I told you, I'd have to kill you. England.
    Posts
    340

    Default Re: Adding a new unit

    No, no reskin needed thanks. They'll be just fine. I'll see if I can't get their unit info card correct.
    I believe in a society without rules, laws and regulations. A society where there are only ideas - strict ideas that must be followed to by the letter - and any failure to comply is punishable by death. This would be no dictatorship or police state, no one would be living in terror. It would merely be a 'reassessment of one's preferences,' people living in 'not-so-optimistic security.' So, welcome, those who are 'longing to be blindly obedient and loyal, unbeknownst to them.'

  7. #7
    Evil Overlord Member Kaidonni's Avatar
    Join Date
    Dec 2005
    Location
    If I told you, I'd have to kill you. England.
    Posts
    340

    Default Re: Adding a new unit

    Okay...one problem. The game CTDs whenI go to the battlefield. Specifically when I press 'Start Deployment.' I was testing out the Town Guard.
    I believe in a society without rules, laws and regulations. A society where there are only ideas - strict ideas that must be followed to by the letter - and any failure to comply is punishable by death. This would be no dictatorship or police state, no one would be living in terror. It would merely be a 'reassessment of one's preferences,' people living in 'not-so-optimistic security.' So, welcome, those who are 'longing to be blindly obedient and loyal, unbeknownst to them.'

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO