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Thread: Comprehensive boolean building conditional testing

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  1. #1

    Default Re: Comprehensive boolean building conditional testing

    I can't say i have done extensive tests on this, nor that this is something have used to great extent, but from my limited experience, the game engine reads the code like this:

    (building or unit) requires ( factions { blah, blah,} AND a AND b AND NOT c ) OR ( d AND e AND NOT f ) OR ( g )

    I haven't done any tests with this bit exactly, but I would be pretty sure that that's how the game reads it.

    Dark89

  2. #2
    Spends his time on TWC Member Simetrical's Avatar
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    Default Re: Comprehensive boolean building conditional testing

    If that's the case (interpreting NOT then AND then OR), that's perfect. We could do anything we wanted with it.
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    Custom User Title Member zukenft's Avatar
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    Default Re: Comprehensive boolean building conditional testing

    Havn't modded EDB for a while...does brackets work in RTW though?

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    Spends his time on TWC Member Simetrical's Avatar
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    Default Re: Comprehensive boolean building conditional testing

    Nope. We wish.
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