I'm not sure if this is entirely what was meant, but "single nation campaigns" reminds me of one RTR campaign as Macedon, where I fought a semi-permanent war with Illyria for about 150 years.
I think I had allied with them in the beginning, but within 10 years they had turned and stabbed me in the back. Naturally I postponed my planned invasion of Asia Minor to teach them a lesson. Wiped out the invasion, swept through their lands capturing and sacking every city they posessed, but it seemed that they had more land than I realised and their king was able to withdraw to the barbarian wildlands beyond the Danube. Lacking the inclination to pursue him and without the time or resources to spare to secure the Illyrian settlements, I decided to offer them to the Romans in exchange for an alliance and such. Unfortunately Rome was not particularly proactive in defending their new territory and very soon the Illyrians were back home. Busy in Asia Minor I decided to make peace, and within 15 years they had invaded again. So I drove them out and invaded their lands again. And they withdrew again. And they recaptured the settlements I had abandoned again, and after a while attacked me again.
For the next 100 years, while I was mostly concerned with reuniting the Macedonian Empire and fighting in far-off Bactria and the Indus, the Illyrians kept up the cycle. I could never be bothered to chase them so they always came back. Once or twice I tried some "executive action" but their kings were the really annoying kind: Old, tough warriors who are almost impossible to assassinate and who are still having children at 80. In the end I think I won the Short Campaign without ever actually stamping them out for good.
Not really exactly what you were talking about, I suppose, but it reminded me.
Antagonist
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