I haven't used Show error much in 1.3 modding, I used it sparingly in 1.2. I recently turned it back on as I was having some trouble with a unit addition recently. Unfortunately, it was useless to me because there is a problem with it...if you increase the range of javelin units, it kicks out a warning about max javelin range being 50. It doesn't seem to check what the range is based on velocity in projectile_new...but is instead using a hard coded value in the error checker. So if I close the game or CTW with show error, then I get that inaccurate message...and not what I needed to know.
It picks the first unit (barb peltast gaul) to show the error, then doesn't reveal any others. If I change that back to 50 then it goes to the next unit, the german peltast and so on. It isn't very helpful.
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