I am very fed up of people constantly complaining about "camping" and "campers". As far as I know, "camping" is a term first used in the Quake I community, usually to refer to someone who camps near important items such as the Quad Damage or rocket launcher. In this game the term makes sense - Quake was supposed to be an all-action deathmatch, not a tactical exercise. Standing still was not supposed to be an option. However in Shogun : Total War, this is not the case. STW is a game of tactics not blind attacking.
I myself have been accused of camping on occasions. The reason for this is probably that my playing style tends towards the more conservative approach; I prefer to take up good defensive positions and let the enemy come to me. I would rather fight on my terms than those of my enemy. Any good general will tell you that this is a very sensible approach. I have played many other RTS games before STW, including C&C (and RA), AoE and Total Annihilation. In all of these games my style of play is mostly defensive and I attack only when 90% sure of victory.
In fact I was accused of camping in a game last night. The battle lasted a fairly long time (36 minutes). It was a friendly 4v4 game in Yamato province. I played on the defending side, and set myself up with another player on the hill in the bottom left corner of the map. It was a low-ish koku game (4000 koku per team) so I had only 7 units (2 h0 WM, 2 YS h1 and h0, 2 h0 muskets and 1 h0 arquebusiers). I deployed my troops in a strong defensive formation and waited.
My allies, however, did not. The first to be defeated was overrun by two enemies after his force was caught wandering around in no-mans land. The second stuck to a hill almost alone (a few troops from another ally as well) and was crushed as 3 enemies surrounded him. My enemies had the right idea - work together, use strength in numbers. My allies did not, and there was 1 and a half of us left, against 4 enemies. We must have been outnumbered around 3:1.
The enemy advanced, and one which had not been involved in much of the fighting advanced up the hill. My Yari Sam and monks cut him to ribbons and killed his Taisho. His army routed. Meanwhile, my gun units were beginning to fire at the other advancing enemies. My remaining ally was holding one enemy off allowing me to engage the other. He attacked me with archers and Ashigaru, some of which routed under gun-fire, the rest fought hand-to-hand but eventually he routed. At this point the players on the opposing team began to send abusive messages, calling me a camper and much worse as well.
As the battle began to turn in my favour, my ally routed. His forces were depleted anyhow, and the enemy's final push finished him off. No sooner had my troops gained one victory, they were under attack again. Because of my ally's defeat, the enemy had even gained the higher ground. Still, my troops stuck to their task and a combination of my YS/monks and gun units drove them back.
They fled, rallied and were routed again by my muskets/arqs. The entire enemy army fled in defeat from a force they outnumbered. I consider this to have been a satsfying victory. By superior tactics, I survived when all my allies did not. My enemies attacked naively, believing they had already won, and paid the price.
I would like to hear everyone else's opinion on whether or not this is camping, and whether or not I should change my style.
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