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Thread: Save files, hex editors, help from CA?

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  1. #1
    CA CA JeromeGrasdyke's Avatar
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    Default Re: Save files, hex editors, help from CA?

    Unfortunately the Rome savegames are just a binary data stream which is read and dispatched by the game - easy to code and maintain, but kinda tough to document There will be a data chunk of that sort somewhere in the stream, and it will be seperate and relate to the Battle code object. Hopefully that is of some use...
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  2. #2
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Save files, hex editors, help from CA?

    Eww that's ugly.
    I'd do it just like that
    Guess you'll have to try around with data types and offsets... I guess it's little endian, though, to save you some trouble

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