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  1. #1

    Default Re: Question on BI Roman Offices

    Hmmmm, last night I had a new general pop up and he immediately got a seal of office. I think if the right building is in place they get an unused office.

    Anyone else?

  2. #2
    Whimsysmith & Designy Bloke CA Captain Fishpants's Avatar
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    CA Re: Question on BI Roman Offices

    Offices will reappear given time, providing a suitable candidate is in the right place, but we included a specific condition called FactionwideAncillaryExists to prevent more than one instance of a particular person/thing existing per faction.

    Take the magister scrini, the head of the Imperial secretariat

    FactionType empire_east
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and SettlementBuildingExists = imperial_palace
    and IsGeneral
    and not IsFactionHeir
    and not IsFactionLeader
    and Attribute Management >= 1
    and Attribute Influence >= 2
    and not FactionwideAncillaryExists office_magister_scrinii_east
    and Trait Loyal >= 5

    This office will re-appear at some point in the future if the holder dies, assuming that all the conditions are met. There is, of course, an equivalent office_magister_scrinii_west for the WRE, and this is a different office even if it has the same on-screen title.

    Hope that explanation helps.
    Gentlemen should exercise caution and wear stout-sided boots when using the Fintry-Kyle Escape Apparatus. Ladies, children, servants and those of a nervous disposition should be strongly encouraged to seek other means of hurried egress.

    The formal bit: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

  3. #3

    Default Re: Question on BI Roman Offices

    Thanks for the explanation!

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