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Thread: RTW v1.5 Naval invasions working

  1. #1

    Default RTW v1.5 Naval invasions working

    Patch v1.6 for RTW/BI installed fine for me.

    Played 10 turns of a Julii campaign, and naval invasions in RTW v1.5 appear to be working correctly. Brutii transported multiple armies by ship to Greece, and Scipii moved an army to Sicily and later sent one from Sicily to Greece where it was defeated. Greece is also transporting armies around on ships, and Britannia moved more than one army from Britian to the continent.

    Another thing I noticed is that election to senate offices is now announced in a popup.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  2. #2
    Member Member TB666's Avatar
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    Default Sv: RTW v1.5 Naval invasions working

    How about the pilum ??
    Do they throw their pilums now ??

  3. #3

    Default Re: RTW v1.5 Naval invasions working

    I had a volley of pila thrown at me in a custom battle, so yes they do throw 1 volley prior to engaging.

  4. #4

    Default Re: Sv: RTW v1.5 Naval invasions working

    Quote Originally Posted by TB666
    Do they throw their pilums now ??
    Yes. AI hastati throw their pilum before charging, and they throw them later in the fighting if they have an opportunity to do so. The large unit (80 men) 4 hastati vs 4 hastati custom battle fight lasted about 5 minutes. After fighting for quite a while, the AI hastati general did disengage and recharge on a flank. It looked like a reasonable move since my unit couldn't pursue since it was engaged with two enemy units. Out of 321 hastati on each side, I killed 271 and lost 227 at the point the end battle option popped up. No upgrades were used, and these units didn't break quickly.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  5. #5
    Senior Member Senior Member Jambo's Avatar
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    Default Re: Sv: RTW v1.5 Naval invasions working

    Well that's good news Puzz. Thanks for the early feedback.

    Let's just hope the archer and skirmisher battle AI is better too.
    =MizuDoc Otomo=

  6. #6

    Default Re: Sv: RTW v1.5 Naval invasions working

    Quote Originally Posted by Jambo
    Well that's good news Puzz. Thanks for the early feedback.

    Let's just hope the archer and skirmisher battle AI is better too.
    I don't have time to check that now. I'm off to work.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

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