Quote Originally Posted by Meneldil
Is there any obvious thing to do before porting a 1.4 map to 1.6 ? I tried to do so, but the campaign CTDs after generating the .rwm (I deleted the 1.4 generated map_heights.hgt).
This is kinda annoying. I edited so many files that if there's something that's not compatible with 1.6, I'll waste hours and hours looking for it. I might aswell restart the map from scratch.
My mod worked perfectly from 1.4 to 1.6 and 1.3 to 1.5 I did'nt have to change a thing.