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Thread: Map heights issue solved

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  1. #1

    Default Re: Re : Map heights issue solved

    Quote Originally Posted by Meneldil
    Is there any obvious thing to do before porting a 1.4 map to 1.6 ? I tried to do so, but the campaign CTDs after generating the .rwm (I deleted the 1.4 generated map_heights.hgt).
    This is kinda annoying. I edited so many files that if there's something that's not compatible with 1.6, I'll waste hours and hours looking for it. I might aswell restart the map from scratch.
    My mod worked perfectly from 1.4 to 1.6 and 1.3 to 1.5 I did'nt have to change a thing.

  2. #2
    is not a senior Member Meneldil's Avatar
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    Default Re : Map heights issue solved

    Dol Guldur, I'll have a look at the 3 files you mentioned. I not only ported a campaign map, but rather all what is done for AoVaF. The imperial (BI) campaign doesn't work anymore either. I'll have a look at all that tomorrow anyway.

  3. #3
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Map heights issue solved

    Dol Guldur: Try creating an empty mod folder, copy the rtw maps dir and the settlement_names file in /text
    Then copy edb and export_buildings in /text, add a building and delete map.rwm and you should see what is meant ;)

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