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Thread: Are alphas able to be used in GMax?

  1. #1

    Default Are alphas able to be used in GMax?

    I'm importing textures into GMax but I can't make the alphas transparent

    Anyone know if it's possible?
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  2. #2
    aka AggonyAdherbal Member Lord Adherbal's Avatar
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    Default Re: Are alphas able to be used in GMax?

    DDS alphas don't show up in 3DSmax either (atleast I wouldn't know how). The only way to show them is to save the alpha channel in a new image file and use that for the opacity map in your 3DS/Gmax envirement.
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  3. #3

    Default Re: Are alphas able to be used in GMax?

    You can display alphas when you render your scene, but they will not display in the working windows. I don't bother. If you paint your texture right, you can see where the colour and alpha black areas will be.
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  4. #4

    Default Re: Are alphas able to be used in GMax?

    Thank you both. I see that that works in 3dsMax, but I don't see how to render in GMax. Is it possible?
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  5. #5
    aka AggonyAdherbal Member Lord Adherbal's Avatar
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    Default Re: Are alphas able to be used in GMax?

    I don't see why not, unless GMax has no opacity channel/texture/whatever in the material editor.
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