RTW v1.0/1.1/1.2 = No such memory leak. Game runs fine. Everyone's happy (because they've forgot about the other bugs back then).
RTW v1.3/1.4 = Memory leak. Game becomes unplayable after x amount of time on the same system as before when there was no memory leak.
RTW v1.5/1.6 = Memory leak. Game becomes less playable after x amount of time on the same system as before.
Once more the issue isn't: 'Get more Ram, it's cheap and you'll have nothing to complain about'. It's, 'there's a memory problem which wasn't prevalent in the older versions, but is there now and is a considerable annoyance that hasn't been fixed, despite CA's efforts.' If anything, I'd like to know why the memory leak is occuring when little has really changed in the game's engine. I don't think anyone should expect to just throw more ram into their system and forget about it.
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