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  1. #1
    Friend of Lady Luck Member Mooks's Avatar
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    Default New devolepment on protectorates.

    I'm currently playing a Macedon game, its great because I have 5 protectorates and only 25-28 provinces, and my protectorates make me have 65 :)

    My protectorate gaul was getting thrashed by briton, sent a army over there and made it a protectorate. Then I turned to Germany and took over its land and gave it to gaul, then took over half of Dacias land and gave it to Gaul, and Thrace is arleady a protectorate.

    Went into eastern europe and took over pontus, then I made armenia a protectorate and gave it those lands and after a while made seluecids a protectorate, dont know how because they were a superpower AND arleady a protectorate to egypt??? Btw romans are all dead.

    The point is I have to have minimun province control and still have 65 provinces, and all my borders are controlled. There is a use for protectorates after all . I never couldve controlled the Germ and Gaul lands without having protectorates, they help massively because you dont have to deal with the culture penalty and the distance from capital penalty. The only downside is if Im about to attack someone and one of my protectorates have a alliance with them it cancels the protectorship
    Quote Originally Posted by Furunculus View Post
    i love the idea that angsty-teens can get so spazzed out by computer games that they try to rage-rape themselves with a remote.

  2. #2
    Friend of Lady Luck Member Mooks's Avatar
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    Default Re: New devolepment on protectorates.

    This was on vh/vh
    Quote Originally Posted by Furunculus View Post
    i love the idea that angsty-teens can get so spazzed out by computer games that they try to rage-rape themselves with a remote.

  3. #3

    Angry Re: New devolepment on protectorates.

    What patch level? BI or no?

    Im at 1.3 (no BI obviously) playing the Extended Greek Mod, as Greek Cities and I can't get a protectorate from Pontus, Macedon or Brutii for nuthin, I offer land, money, tribute, whores, THEY'LL TAKE NUTHIN!!! and this is after I beat them into a single territory, have their last port blocked, overwhelming forces, fairly talented diplomat... I just have never been able to get a protectorate, and I must tell you, I FEEL CHEATED!

  4. #4
    Friend of Lady Luck Member Mooks's Avatar
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    Default Re: New devolepment on protectorates.

    1.3, with no BI obviosly.

    Iv found the best way is to take their land and then offer it back, along with cash and your map info. And make sure they dont have alliances with people your in war with.

    Beating them down to a pulp wont work most of the time for some reason. Just offer them protectorate status after you demolished their main army.
    Quote Originally Posted by Furunculus View Post
    i love the idea that angsty-teens can get so spazzed out by computer games that they try to rage-rape themselves with a remote.

  5. #5
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: New devolepment on protectorates.

    Quote Originally Posted by holybandit
    1.3, with no BI obviosly.

    Iv found the best way is to take their land and then offer it back, along with cash and your map info. And make sure they dont have alliances with people your in war with.

    Beating them down to a pulp wont work most of the time for some reason. Just offer them protectorate status after you demolished their main army.
    I find that that works too. They want their cities back and they don't like armies on whatever pitiful bit of ground they have left. The A.I. won't suggest other options during, so offer one city, a bit of cash, map info and trade rights to allow to pick what it likes. Be prepared to pay a lot though, bot in terms of cash and cities.

    Protectorates are worth about as much as alliances, though. I once was at war with Gaul and Macedon, who where allies. I got Macedon as protectorate by giving them two cities and a lot of money back, (which gave me an auto cease-fire with Gaul), but upon resuming hostilities with the Gauls the Macedonians terminated the protectorate. Even though their army was a measly 500 men strong and they had no garrisons in their two restored cities. After this Darwin-award winning stupidity I felt fully justified in annihilating them.
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  6. #6
    Friend of Lady Luck Member Mooks's Avatar
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    Default Re: New devolepment on protectorates.

    The computer cant determine who is stronger and who is going to be annhilated, they always go with who attacks and then they terminate their alliance/protectorate with that group.
    Quote Originally Posted by Furunculus View Post
    i love the idea that angsty-teens can get so spazzed out by computer games that they try to rage-rape themselves with a remote.

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