Ok here's a copy of a post I made at .com
>Ok, here's the thing.
When a unit pushes a siege tower up to large walls, they suddenly seem to have a hell of a lot of trouble getting into it.
The soldiers start to march up the ramp into the tower and then all turn round and go out again. Then they try and go back in. Then they turn round and march back out. Repeat until the entire unit has been destroyed by arrow fire.
This doesn't happen with every siege tower, say 2/3 seem to be having this problem. And it isn't just happening to the AI either, its happening to me too. You can't move the units away from the tower, you just have to leave them running in and out of the tower.
Occasionally a man does get up the tower, but by the time the whole unit (or what's left of it by then) gets up there you're about 1/2 an hour into the battle at least.
Nobody else has posted about it which is kinda wierd, so is it only me that's having this problem? If there's a work-around it would be cool, otherwise siege towers are now effectively useless against large walls. Well Roman ones anyway. <
Has nobody else experienced this then?
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