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  1. #1

    Default Discovery - modding resrouces

    I don't think this is common knoledge (appologies if it is).

    Modding trade goods in descr_regions does nothing at all. It DOES NOT add those trade goods to the map.

    What adds resources to the game is adding them in the descr_strat. I had thought this was purely cosmetic, but it is what the computer actually goes by when distributing resources to regions. The descr_regions text file is used for hidden resources only, from what i can tell.

  2. #2
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Discovery - modding resrouces

    Huh, afaik it's exactly the opposite... Are you sure?
    I could be mistaken but I think there are some regions that have resources which don't show up on the strat map.

    //Edit: Sorry, didn't read the thread on TWC, this might be interesting...
    Last edited by alpaca; 12-09-2005 at 16:54.

  3. #3
    Assistant Mod Mod Member GiantMonkeyMan's Avatar
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    Default Re: Discovery - modding resrouces

    this works both ways... to see the resource on the map you must add it in descr_strat but to actually gain from the resource it must be in descr_resource... this is shown by the hidden resources used in AOR etc

  4. #4

    Default Re: Discovery - modding resrouces

    No, A_B is right.
    I had a region with both wine and gold as resources in the descr_regions file. I did not have the visible resources in the descr_strat file. That gave me a trade income of 8.
    When I added the visible resources to the descr_strat file in that region, the income rose to 64.
    So this is actually true.
    Good job A_B:)


    The Fourth Age: Total War - Map Manager, Editor and Coder

  5. #5
    Assistant Mod Mod Member GiantMonkeyMan's Avatar
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    Default Re: Discovery - modding resrouces

    maybe you must have both it in descr_regions and on the descr_strat a bit like you having hidden_resources in descr_regions and the top of the buildings file.... has anyone checked if it works with just in the descr_strat?

  6. #6
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Discovery - modding resrouces

    Ya, it works without the resource line in descr_regions
    However I think that the building requirement is linked to the resource existing in the descr_regions file.

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