Results 1 to 14 of 14

Thread: When Generals lead your army.

  1. #1

    Default When Generals lead your army.

    Hello everyone,
    I've recently been playing BI Campagin, and due to lack of time, I seem to let my Generals do my battles, only those with 8 command starts, though! But they suck!!! I'm like a more 'MP' player, who plays all battles, and really, I see no difference between a General with 8 stars or one with 1 star, they both will lose hard battles. What do you think??
    "Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."

    Cry, the Beloved Country by Alan Paton.

  2. #2
    Member Member Bohdan, Lord of Courland's Avatar
    Join Date
    Nov 2005
    Location
    Somewhere on the outskirts of the known world
    Posts
    20

    Default Re: When Generals lead your army.

    It all depends on the difficulty level setting that you chose for your campaign map. Auto-resolving battles is a thing I always avoid, especially when playing on the harder difficulty settings. The auto-calculation is rediculously bad on VH, and I had to learn that the hard way
    Once I had an army of 10 units of Roman legionaries and a few roman cavalry and archer auxilia units as support. In total, they numbered approximately 1500 men. They were lead by a 2-star general and I decided to attack a nearby Gallic captain who only had a few units (5 to be precise) of normal warband spearmen. I didnt feel like figting such an insignificant battle and so I auto-resolved it..... and I lost! I had a better general, troops of a higher quality AND i outnumbered them by 500 men, but I lost anyway! Approximately half of my army perished while the Gauls only lost a few hundered men

    Beware of the auto-resolve ! It would be masochistic to use it

  3. #3

    Default Re: When Generals lead your army.

    I always play on VeryHard/VeryHard. And damn this sucks, because I only have 512 RAM it takes some time to load battles, so I must do the auto resolve scenario. The other day, my Hunnic army of 500 men (Normal Scale Unit) lost against a Sassaind army of 13 men, and those 13 men were Cibirani Immortals. Though, even in normal difficulty, does a 5 star general differ than a 1 star general in auto-resolve battles?
    "Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."

    Cry, the Beloved Country by Alan Paton.

  4. #4

    Default Re: When Generals lead your army.

    The differance is morale your sodiers recive by having the general close. Higher the leval higher the moral

    BTW welcome to the org X daNGEr
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

  5. #5

    Default Re: When Generals lead your army.

    So the stars of your general in-no-way affect the result of an auto solved battle??

    Quote Originally Posted by Destroyer of Hope
    BTW welcome to the org X daNGEr
    Thanks for the warm welcome!
    "Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."

    Cry, the Beloved Country by Alan Paton.

  6. #6
    Member Member Bohdan, Lord of Courland's Avatar
    Join Date
    Nov 2005
    Location
    Somewhere on the outskirts of the known world
    Posts
    20

    Default Re: When Generals lead your army.

    Yes they do, but the effect isn't big enough to make up for the huge bonuses that the AI recieves when auto-calculating a battle.

    And welcome to the forums!

  7. #7

    Default Re: When Generals lead your army.

    Aha! So I need to do all the killing with my hand and the mouse :P

    Thank you all for your help concerning this matter.

    Though, in M: TW, was that the same??
    "Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."

    Cry, the Beloved Country by Alan Paton.

  8. #8
    Arrogant Ashigaru Moderator Ludens's Avatar
    Join Date
    Nov 2003
    Posts
    9,063
    Blog Entries
    1

    Lightbulb Re: When Generals lead your army.

    Quote Originally Posted by x-dANGEr
    Aha! So I need to do all the killing with my hand and the mouse :P

    Thank you all for your help concerning this matter.

    Though, in M: TW, was that the same??
    Actually, the stars of a general do matter a lot. Have a look at this thread: one of the developers answers your question there. It is just that at VH strategic difficulty the A.I. gets a big bonus in auto-calc while at VH battle difficulty the A.I. gets something like +8 attack and +4 defence.

    In M:TW it worked pretty much the same: generals gave a morale bonus to nearby units depending on their command ability. Also, they gave +1 attack for every odd command star and +1 defence for every even one (roughly: +1 valour/experience for every two stars, but without the morale bonus). The difference was that M:TW only had one difficulty parameter, and the A.I. recieved only minor stat boosts (+10% attack defence at hard; +15% attack/defence, +5 morale at expert, IIRC). Increasing difficulty level also made the M:TW A.I. smarter. I am afraid the same cannot be said of the R:TW A.I.
    Looking for a good read? Visit the Library!

  9. #9

    Default Re: When Generals lead your army.

    Quote Originally Posted by X daNGEr
    Thanks for the warm welcome!
    No problem, i have always found it nice when some one welcomes me when i am new to a fourm
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

  10. #10

    Default Re: When Generals lead your army.

    Well, that makes sense. Thanks for the explanation!

    But ain't +8 attack +4 defence a little too much? It's still easy to beat, though it doesn't seem to be the same for my generals.
    "Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."

    Cry, the Beloved Country by Alan Paton.

  11. #11

    Default Re: When Generals lead your army.

    It seems I can't edit my post. But I think that with my armies having +1 attack point with every command star and also some morale bonus, it becomes fair. As the A.I. generals don't seem to get many stars anyway. So I answer my question after some thinking :P

    Sorry for double posting.
    "Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."

    Cry, the Beloved Country by Alan Paton.

  12. #12
    Arrogant Ashigaru Moderator Ludens's Avatar
    Join Date
    Nov 2003
    Posts
    9,063
    Blog Entries
    1

    Lightbulb Re: When Generals lead your army.

    Quote Originally Posted by x-dANGEr
    Well, that makes sense. Thanks for the explanation!

    But ain't +8 attack +4 defence a little too much? It's still easy to beat, though it doesn't seem to be the same for my generals.
    +8A/+4D is indeed much, but it is fortunatly independent of command. The command bonus for the computer is also +1A times the number of stars.
    Looking for a good read? Visit the Library!

  13. #13

    Default Re: When Generals lead your army.

    So if I want to test a 1 on 1 with 2 units (for MP play), should I do that on easy/medium?
    "Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."

    Cry, the Beloved Country by Alan Paton.

  14. #14
    Arrogant Ashigaru Moderator Ludens's Avatar
    Join Date
    Nov 2003
    Posts
    9,063
    Blog Entries
    1

    Lightbulb Re: When Generals lead your army.

    Quote Originally Posted by x-dANGEr
    So if I want to test a 1 on 1 with 2 units (for MP play), should I do that on easy/medium?
    Medium. I think that on easy the player's army gets a bonus.
    Looking for a good read? Visit the Library!

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO