I'm not sure about 1), personally I like having to ship people around occasionally, even if it's a bother sometimes. I definately agree with 2) though. Since Ancillaries are not actually characters in the game, it makes sense that you could tell them to go to x person and have them make their own way, perhaps over 2 or 3 turns depending on the distance. This limitation is particularly noticable in BI, when the Ancillaries system is expanded to things like Offices: I really missed being able to drag and drop titles & offices, as you could in MTW.
Antagonist
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