Hi,
I have become somewhat bored of factions always using the same units, so I hit upon a stupid idea that I would like to implement for my future campaigns.
Basically I want to add a new "building" or "buildings" to each faction that would essentially be "doctrines" which will be very expensive and time consuming (20 turns+) that will allow a faction to "branch out" and build another type of units, for example with the doctrine "Hellenic Warfare" (working titles) you could eventually train hoplites, with "Horse Archery" you could train horse archers, each with the idea that once a country is sufficiently powerful it should be able to carry out reforms on its military. I know it's not strictly realistic but that's not the point. All of these are going to have the prerequisite of the Ludus Magna to build, which would mean that they could only come to very advanced factions, and cost 30,000 denarii each.
The problem is I am not sure how to enable other faction's units for each faction, I imagine that it will take a lot of work.
Anyone set me on my way?
Bookmarks