Hmm, there are a lot of triggers where Temperament is important, it's one of the main traits in the EB system, and affects the outcome of a hundred triggers or more. The humours BloodHumour and BlackBileHumour are almost directly tied to temperament, and they influence troopmorale (which is more important than Command stars, really) positively and negatively. Besides that, it affects how a general handles many other situations, like being besieged, being a member of a bankrupt or nearly bankrupt faction, or being targeted for assassination. It influences their outlook on foreigners and security. Of course, we can do more...Originally Posted by jerby
I have read that they're more likely to get married in town, but I don't know. I've also heard more influential or handsome generals get married easier than ugly ones, but again, I don't know.Originally Posted by paullus
I've done some more tweaks, based on your suggestion, to have handsome, wealthy, or influential generals have a shot at getting more healthy wives. Also, the settlement buildings might have an effect (sewers and baths are good!). I'm in the middle of reworking the wifely traits a bit, a consolidation so you don't have 4-5 traits describing the wife, just 1. Don't know if it will make the first patch, though.
Any other ideas?
Hmm, weird. That's not something I'm doing. I wonder if your saves are corrupted? Did you reload after a CTD? Also, playing one game, and reloading while still playing the game might do some weird things with scripts, but I don't know of anything there that would change the effects of traits. Especially if you still have all the same traits, and didn't lose any!Originally Posted by O'ETAIPOS
![]()
Bookmarks