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Thread: Traits and Ancillaries Frequently Asked Questions

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  1. #1

    Default Re: Traits and Ancillaries Frequently Asked Questions

    Hi everyone!

    For my first post after some weeks of just reading and playing EB I have a question concerning ancillaries.

    In the descr. files and somewhere in this forum I read about the possibility of generals being taught certain traits by their ancillaries. According to the descr. file a galloper can have the effect of quote:

    Scout 1CH75 and Tactics 1CH90

    in addition to his obvious Attack+1 bonus.

    My questions are:

    Does the line 1CH75 have something to do with the chance of teaching the aforementioned trait? If so, what exactly? And is this teaching of traits possible during the entire time, a general keeps the galloper by his side? And last but not least: When the galloper is transferred to another general will he be able to teach him the same traits?

    Thanks for replies in advance.
    EB is a great game - I appreciate the forum and the game very much.

    CU

    Thorakites

  2. #2
    EB annoying hornet Member bovi's Avatar
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    Default Re: Traits and Ancillaries Frequently Asked Questions

    Code:
    Trigger galloper_has_been_acquired
      WhenToTest CharacterTurnStart
    
        Condition Trait AcquireGalloper > 0
    
      Affects GalloperAcquired  2  Chance  100
      Affects NumAncillariesAcquired  1  Chance  100
      Affects Scout  1  Chance  75
      Affects TacticalSkill  1  Chance  90
    "Chance" has to do with chance, yes. As you can see, it affects only the one who acquired the ancillary, and one time only. The attack factor is the only thing transferred when the ancillary is.

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  3. #3

    Default Re: Traits and Ancillaries Frequently Asked Questions

    Thanks for the prompt answer.

    Thorakites

  4. #4

    Default Re: Traits and Ancillaries Frequently Asked Questions

    One more question...

    Does the ethnicity of a general affect his character traits only when he comes of age or marries one of the family´s daughters? Or is there a higher/lower chance of developing a certain set of character traits during his career?

    Thorakites

  5. #5
    EB annoying hornet Member bovi's Avatar
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    Default Re: Traits and Ancillaries Frequently Asked Questions

    In the first instance, they affect only his starting characteristics. However, those can cause development of other related traits.

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  6. #6

    Default Re: Traits and Ancillaries Frequently Asked Questions

    Thank you for your previous reply.

    In the descr_ files I found the following:

    Trait: Renown
    ; o Renowned_General (4): <Law> 1, <Influence> 1
    ; o Famous_General (12): <Law> 2, <Influence> 2

    Trait Renown
    Characters family
    ExcludeCultures barbarian
    NoGoingBackLevel 3
    AntiTraits BadCommander

    Level Renowned_General
    Description Renowned_General_desc
    EffectsDescription Renowned_General_effects_desc
    Threshold 4

    Effect Law 1
    Effect Influence 1

    I want to understand the trait system of EB better. I assume that the threshold is the number in brackets, right?

    But what effect has the threshold on the trait system.

    Furthermore I conclude that "Characters family" means that the trait is only available for FMs.

    And last but not least: What does NoGoingBackLevel X mean?

    Thank you for your support.

    Thorakites

  7. #7
    EB Traitor Member BozosLiveHere's Avatar
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    Default Re: Traits and Ancillaries Frequently Asked Questions

    Threshold is the number of trait points (what is awarded by Affects lines in the triggers) that are needed before the character acquires a certain trait level.

    You are right about the Characters line.

    NoGoingBackLevel means that once that trait level has been reached it will not be lost, even if the character acquires points in AntiTraits.

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