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  1. #1

    Default Dancing units.

    Some units dont go into say.... 7 long 10 deep formations very well, and for some reason start to well....do the twist.... as in they turn left to right really quickly, its like they are dancing, any idea why this is happening? is this a bug?

  2. #2
    "Audacity, always audacity!" Member Simmons's Avatar
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    Default Re: Dancing units.

    Sort of along similar lines my pikemen seem to jump up an down and they have trouble forming a straight line not always but it seems to happen alot in cities I'm surprised no one else has mentioned it I can provide screenshots if necessary maybe I'm the only one.

    “By push of bayonets, no firing till you see the whites of their eyes”
    - Friedrich der Große

  3. #3
    Large Member Member NightStar's Avatar
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    Default Re: Dancing units.

    Happened to my general's bodyguard as Sweboz. Started dancing this freaky disco. I just thought "WTF a victory dance...and the battle isn't over yet"
    Roma must be destroyed


  4. #4
    Elephant Master Member Conqueror's Avatar
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    Default Re: Dancing units.

    I also get the pikemen jumping up and down thing though it's actually that their feet sink into the ground and then they pop back up, only to sink down again.

    RTW, 167 BC: Rome expels Greek philosophers after the Lex Fannia law is passed. This bans the effete and nasty Greek practice of 'philosophy' in favour of more manly, properly Roman pursuits that don't involve quite so much thinking.

  5. #5

    Default Re: Dancing units.

    I noted the same dancing-movement with phalanx oplites.....then, sometimes......the soldiers show their back to the enemies .....during the battle.....
    bye....
    Rolf.......excuse my english please!

  6. #6

    Default Re: Dancing units.

    Quote Originally Posted by NightStar
    Happened to my general's bodyguard as Sweboz. Started dancing this freaky disco. I just thought "WTF a victory dance...and the battle isn't over yet"
    Yes, I also saw it.

  7. #7
    Spends his time on TWC Member Simetrical's Avatar
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    Default Re: Dancing units.

    Thank you for reporting this. We'll probably get around to looking into it eventually.
    TWC Administrator

    MediaWiki Developer

  8. #8
    Bored Member Tux's Avatar
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    Default Re: Dancing units.

    Ok guys does this happens only at sarisae/pike units?
    So that we can fix this we need to know at wich type of skeletons(archer,swordsman,axeman,etc.) this happens.

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