Quote Originally Posted by alpaca
@Monkwarrior: This could also be caused by traits or ancillaries, in fact any randomized part of the game could show this behaviour.
I've been comparing the original and the modded files export_descr_ancillaries and export_descr_character_traits.

The only changes are:
- inclussion of nomad as one of the cultures in ExcludeCultures line (I've imported this culture from BI)
- vanilla temples in triggers replaced by new temples or other buildings (tavern, bardic_circle, etc). The names must be ok, as this type of error is shown by -show_err.
- some triggers have been deactivated by putting a semi-colon at the beginning of each line.
- There were no priests for spain faction, and I've changed some from (non-used) scythia.
- I've imported the traits required for night battles from BI following the corresponding tutorial. I've already played some of those battles.
- Finally, some traits have been included to increase the movement points of agents, etc.

I can't find any mistake here. Any other idea?