I just had the most frustrating experience of my RTW playing career, as two units of Comitatenses milled around aimlessly at the bottom of a siege tower for over 15 minutes before one made it to the top and the other gave up, leaving both units exhausted. I lost the battle as a result.![]()
Is it yet certain what triggers this? I've defended sieges where the AI used the towers without problems. At the moment I'm relying purely on sap points for siege assaults fought on the battle map, but it sucks not having an easy way to get my men up onto the walls to seize the towers and gatehouse. So does anyone know if there is anything I can do to predict whether the bug is going to occur, or whether there are any workarounds?
I really hope CA recognise the problem and patch it, because it's a serious bug. And it's not a model, texture or text file problem that modders can fix, it seems like a pathfinding issue. With 1.5/1.6, the game is sooooooo nearly of finished product quality and this is just marring it.
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