Results 1 to 6 of 6

Thread: The siege tower bug - how big a problem is it?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Bibliophilic Member Atilius's Avatar
    Join Date
    Oct 2005
    Location
    America Medioccidentalis Superior
    Posts
    3,837

    Post Re: The siege tower bug - how big a problem is it?

    Quote Originally Posted by Jambo
    Also, I think it's only large siege towers attacking large stone walls that have the problem. Conceivably modding out them will remove the problem for both you and the AI.
    This is what I see too. It happened when I couldn't build ladders, but not when I could.
    The truth is the most valuable thing we have. Let us economize it. - Mark Twain



  2. #2
    Enforcer of Exonyms Member Barbarossa82's Avatar
    Join Date
    Aug 2004
    Location
    Englaland (and don't let the Normans tell you any different!)
    Posts
    575

    Default Re: The siege tower bug - how big a problem is it?

    That's interesting. I actually tried the same siege assault again in order to try the backspace trick, and this time my men actually managed to get up there of their own accord.
    Self-proclaimed winner of the "Member who Looks Most Like their Avatar" contest 2007

    My Armenian AAR

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO