Results 1 to 29 of 29

Thread: Unusual Superpowers

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Bureaucratically Efficient Senior Member TinCow's Avatar
    Join Date
    Mar 2004
    Location
    Washington, DC
    Posts
    13,729

    Default Unusual Superpowers

    I'm playing my first RTW imperial campaign since BI came out and I've been surprised by the rapid expansion of both Spain and Britain. I've seen Britain expand before, but never like this and I've never seen Spain do anything even remotely successful before. They're even giving the Julii a pounding at the moment.



    Might as well turn this into a general thread, so feel free to share your own unusual superpower experiences.


  2. #2
    Hǫrðar Member Viking's Avatar
    Join Date
    Apr 2005
    Location
    Hordaland, Norway
    Posts
    6,449

    Default Re: Unusual Superpowers

    I haven`t seen Spain that expansive, but Britain usually expands quite alot thanks to the autocalc chariot bonuses. I have seen them all the way to Dacia. I might dig up a screenshot.
    Runes for good luck:

    [1 - exp(i*2π)]^-1

  3. #3

    Default Re: Unusual Superpowers

    Wow! Never seen the Spanish go past Osca. Ever. They've taken Tingi a couple of times in my various campaigns, but generally they are very insular. Its a shame though, as they have a excellent and easily accesible selection of units and temples.

    The hardest faction to stop once they attain super power status must be Pontus though.

  4. #4
    Member Member Darius's Avatar
    Join Date
    Jul 2004
    Location
    Pennsylvania
    Posts
    306

    Default Re: Unusual Superpowers

    Yea that whole thing with Iberia is nuts, but not too crazy. Seeing as how Britain probably attacked the Gauls a lot and the Julii not even resembling a kind neighbor the Gallic armies probably just got wiped out in a couple of decisive battles and the remaining forces were just spread too thin to cause much resistance. Then with what was left of the Gallic army being nowhere near them, the Iberians couldn't help but move in and take over a bit.
    All men will one day die, but not every man will truely live.

  5. #5

    Default Re: Unusual Superpowers

    Which faction are you playing as? Pontus look to be doing pretty well too.

  6. #6
    Bureaucratically Efficient Senior Member TinCow's Avatar
    Join Date
    Mar 2004
    Location
    Washington, DC
    Posts
    13,729

    Default Re: Unusual Superpowers

    I am playing as Scipii. I've had my hands full with the Egyptians and was getting so much trade from Spain that I ignored about 3-4 requests by the Senate to blockade them. They recently declared war on me on their own though, so it seems their time as a power has come to an end. At one point they defeated several large Julii stacks and besieged Mediolanum with two full stacks of their own. It looked like they were going to take the city, then they suddenly lifted the siege and marched all their forces to northern Gaul to attack a tiny rebel stack. Spain hasn't done much since then and Julii has recovered enough that they are no longer vulnerable. Silly AI.

    Britain has lost several territories in the east and the Brutii are spanking them good. It looks like they're in trouble as well, despite how much territory they still have left. The Senate currently wants me to go after Pontus, but I've still got a large Egyptian stack in my territory and I need to rebuild a couple armies and move some generals to the area before I feel comfortable taking them on.

    Last edited by TinCow; 12-31-2005 at 01:47.


  7. #7
    Member Member Horatius's Avatar
    Join Date
    Jul 2005
    Location
    England
    Posts
    383

    Default Re: Unusual Superpowers

    Tin Cow I'm surprised you are such a bad roman, I always obey the Senate, no matter how high the cost is to me, I even have my faction leader commit suicide the first few times they demand it before civil war

    Carthage never succeeds. It's impossible for the computer to win as Carthage, Carthage starts out pressed too thin, with it's frontier cities militarily and economically weak. Numidia is too powerful to be swept aside with the forces Carthage starts with, and the more men Carthage get the more men Numidia gets, The Spanish in my campaigns tend to always want Corduba, and the Carthaginian forces there, and the town militia it trains are too weak to offer too much defence, and the Scipii beat them down very hard in Sicily.

  8. #8

    Default Re: Unusual Superpowers

    Quote Originally Posted by Horatius
    Tin Cow I'm surprised you are such a bad roman, I always obey the Senate, no matter how high the cost is to me, I even have my faction leader commit suicide the first few times they demand it before civil war
    Lol, last Julii campaign I did a grand total of one mission, taking Segesta which I would have done anyway

    Though perhaps that is why I had such an early civil war.

  9. #9
    Bureaucratically Efficient Senior Member TinCow's Avatar
    Join Date
    Mar 2004
    Location
    Washington, DC
    Posts
    13,729

    Default Re: Unusual Superpowers

    My trade was so heavily dependant upon Spain that I would've been in an extremely bad situation if I had declared war when the Senate first asked me to. Not to mention that the only army I had in the region was ridiculously obsolete. They threatened to investigate my finances; good thing my faction had the Censor position.


  10. #10

    Default Re: Unusual Superpowers

    I've lost so many thousands of denarii because the Senate investigated my finances after all the pointless conquests I made on their order, the 1 time I refused to comply was when it meant attacking my major ally (Macedon) for the sake of Sparta which was so totally ravaged that it was useless.

    The logic behind the senates decisions is bewildering at times, never takes into account the financial problems attacking your major trading partner will cause.

  11. #11
    Elephant Master Member Conqueror's Avatar
    Join Date
    Mar 2005
    Location
    In the Ruins of Europe
    Posts
    1,258

    Default Re: Unusual Superpowers

    The Senate doesn't want you to be rich, they want you to be a good little Roman who selflessly works hard to conquer world for the glory of the Sen... er, Rome

    RTW, 167 BC: Rome expels Greek philosophers after the Lex Fannia law is passed. This bans the effete and nasty Greek practice of 'philosophy' in favour of more manly, properly Roman pursuits that don't involve quite so much thinking.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO