THE ARENA: HOUSE RULES
• Version: HOI2 Doomsday Version 1.2, NO MOD except NATCHI leader and puppet fix.
• Options: Normal difficulty / Aggressive AI
• Network: "Operation Sealion" Channel over Hamachi (required).
http://www.hamachi.cc/
SAVEGAMES
• Savegames are autosaved ONCE a month on the first of every month, by host.
COMMUNICATIONS
•Voice comunication via MSN, Skype or Teamspeak is mandatory.
GAME SPEED
• Game Speed is Normal and cannot be changed unless ALL players agree to change the speed for a specified duration.
• Game speed may be changed to below normal or slow during war if ALL players agree.
PAUSE
• 25 minute pause on 1/1/36...
• 5 minute pause on 2/1/36...
• 5 minute pause on 3/1/36...
• 5 minute pause at autosave at first of every month.
• 5 minute pause on Declaration of War.
• Other than that NO PAUSE.
IRON MAN
• Serious, ADULT attitude with major FUN factor is required.
• Strategy gamer attitude is required. Think, plan, implement, act, learn. Repeat.
• Arcade gaming is not allowed. We got Battlefield 2 for that.
• No Exploit usage of any kind.
• No Bitching/whining of any kind. You snooze, you lose.
• No quitting before END OF GAME.
• You can miss ONE session but...
• If you miss a session you cannot reload to prior save, you start where the rest of us finished.
• If you miss a second session you're... history!
NEW PLAYERS
• New players may only join at start of game.
• New players may join during the game as minor nations (maximum 40 Industrial Capacity) and only on approval of ALL existing players.
• If you join a game you have 6 game months to prove your adherence to IRON MAN (see above).
TRADE
STARTING CONDITIONS
• ONLY Japan may trade on 2/1/36.
• ONLY GERMANY and USSR may trade on 3/1/36.
• All nations can trade at will, at and after 4/1/36.
DIPLOMACY
• No nation is allowed to ally or DOW any of the parties until the Spanish Civil War - victory! event.
• No nation is allowed to ally or DOW any of the parties during the Spanish Civil War. SPAIN cannot be invited into alliance until Vichy event fired.
• Guarantee independence does not count as DoW.
• Non-aggression pacts and peace treaties cannot be cancelled.
• Influencing of player nations or of their starting puppets is forbidden.
• Couping of player controlled countries and their allies is forbidden.
• Trading territory between players is not allowed.
• If you have all of your enemy's Victory Points, making peace (e.g. annex, puppeting, settlement) is obligatory on the spot.
• If Anschluss, Munich Treaty and End of Czechoslovakia go ahistorical, the game will be reloaded to prior autosave.
• Players may only join alliance with the same or similar government type:
Relevant to AXIS:
NS = National Socialist
FA = Fascist
PA = Paternal Autocrat
SC = Social Conservative
Relevant to COMINTERN:
ST = Stalinist
LE = Leninist
COM = Communist
LWR= Left-Wing Radical
Relevant to ALLIES:
ML = Market Liberal
SD = Social Democratic
SL = Social Liberal
JAPAN
• JAPAN may not DOW USA before December 7th 1941 or before Pearl Harbor event fires.
• JAPAN is not allowed to DOW the Allies (consequently join the Axis as well) before the Arsenal of Democracy event or before January 1, 1940 UNLESS USA is at war.
USSR
• USSR is allowed to DOW only on countries with territory demands i.e JAPAN before Molotov-Ribbentop event.
• USSR must accept and honor the Molotov-Ribbentrop Pact if offered.
• USSR may not offer or accept The Unholy Alliance.
• USSR must accept Bitter Peace if offered.
• USSR may DOW Germany ONLY after July 1, 1941.
• The Pact is fully negotiable between the Axis and Comintern Players, and may include trade deals, spheres of influence, duration, etc. Players must honor agreements made this way. The pact must be disclosed to all players on 1/10/39.
For example:
Molotov-Ribbentrop Pact, concluded by COMINTERN-AXIS on August 28th 1939 is as follows:
-25 Oil/Day from SOV to GER.
-10 Supplies/Day from GER to SOV.
-SOV will expand sphere of influence in Middle East without GER objection or intervention.
-GER will expand sphere of influence in Eastern Europe and Scandinavia without SOV objection or intervention.
-This pact expires May 1 1941.
USA
USA is only allowed to join alliance / DOW (if domestic sliders permit) when one of the following conditions is met:
• UK has been invaded or is threatened with an imminent invasion.
• Suez or Gibraltar have fallen to AXIS forces.
• 2 key USSR cities are taken (Leningrad, Moscow, Stalingrad...).
• Any Japanese puppet and/or NATIONALIST CHINA is invaded by USSR.
• NETHERLANDS at war with JAPAN.
GERMANY
• Must follow Anschluss, Munich Treaty & End of Czech event chain.
• May not DoW Allies before September 1st 1939.
• May not offer or accept The Unholy Alliance.
MILITARY
• Units cannot be strategically redeployed from the frontline if enemy units are in any neighbouring province.
• No more than one Army formation can garrison one province.
• No more than 12 divisions may garrison an urban province.
• Great powers can station units only on their own territory while at peace.
• Land units cannot be disbanded if encircled unless on national territory.
• Have to be allied to get military access between human players.
• Province improvements (AA guns, radar stations, airfields, ports, land and coastal fortresses, rocket test sites, nuclear reactors) can be built ONLY when at war.
• Amphibious invasions must use the Amphibious Assault mission order.
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