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Thread: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

  1. #1

    Post Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    Rome: Total Gameplay


    RTG v1.0 EXE Installer @ FileFront

    RTG v1.0 EXE Installer @ Megaupload

    RTG v1.0 Self-Extracting ZIP @ FileFront

    RTG v1.0 Self-Extracting ZIP @ Megaupload

    README for RTG EXE Installer version

    README for RTG Self-Extracting ZIP version

    Introduction

    Rome: Total Gameplay (RTG) strives to improve many aspects of vanilla RTW. The mod focuses on areas such as gameplay balancing and improved battlefield experiences. It also incorporates the talented work of many members of the TW community.

    Summary of RTG Features

    • Gameplay balancing, in particular to the AI.
    • Improved battles versus the AI that will now last greater periods of time, require more utilisation of tactics and skill.
    • Over 40 new, unlocked and replaced units.
    • Various factions and cultures can now construct more buildings, in particular Barbarian factions.
    • A modified campaign map, including over 50 new regions. Many exisiting regions have been relocated to roughly their historical locations, and some have been renamed.
    • Historical Battles now include the new / unlocked / replaced units accompanying this modification.
    • Some relevant bug-fixes.
    • Other general improvements.


    NB: Regarding units, historical accuracy has been sacrificed to improve gameplay from its current state in vanilla RTW v1.5. However, the campaign map has been modified in an attempt to relocate / rename vanilla settlements to their historical locations. In addition, new settlements / regions will be constructed to keep the campaign map interesting.

    RTG News

    • RTG v1.0 now available for download. EXE Installer version is around 115MB, whereas Self-Extracting ZIP version is around 150MB. Both installations require around 300MB uncompressed HD space.


    Campaign Map

    Here is the latest version of the campaign map and map_regions.tga:



    You can download the RTG campaign map as a seperate download using this link. Depending upon whether you have night battles enabled in your own project or not, you may need to delete the NightBattleCapable traits from the accompanying descr_strat text file.

    Developers Comments


    • Release date / current status: RTG v1.0 released.
    • Current total size of mod (estimated): compressed / zipped = around 115MB (EXE Installer), 150MB (Self-Extracting ZIP); uncompressed / unzipped = around 300MB.


    This modification has been in progress since RTW v1.2, and has been continued since then. Its main aims are to improve single player campaign gameplay, and to provide some more variety to the original versions of RTW.

    NB: These sections will be updated accordingly.

    Rome: Total Gameplay (RTG) Credit Section

    Modification Origins

    Original Text File Structure & Related Files: The Creative Assembly
    Concept: Seasoned Alcoholic
    Creator & Developer: Seasoned Alcoholic

    2D Artwork

    Faction Symbols / Banners Research: Seasoned Alcoholic, Kaweh K
    Faction Symbols, Buttons & Related Symbols: Kaweh K
    Campaign Map Faction Banners: Kaweh K
    Battlefield Banners & Standards:
    Kaweh K, KALI, webbird
    Unit Sprites: Seasoned Alcoholic
    UI Cards: Marly, Professor Spatula, webbird, LAca
    Campaign Minimaps Per Faction: Seasoned Alcoholic
    Faction Leader Portraits: Seasoned Alcoholic

    3D Unit Artwork

    Modding Legions Full Pack v1.3b
    Roman Models & Reskins: ferres, GODzilla, Pinarius

    Realistic Horse Mod Project
    Horse Models & Reskins: Pinarius

    Numidian Project
    Wide Variety Of Numidian Models & Reskins: LAca

    Greek Project
    Phalangite Models & Reskins: LAca
    Argyraspid Phalangite & Legionary Models & Reskins: LAca

    Parthian Project
    Parthian Reskins Pack: KALI

    Carthaginian Project
    Wide Variety Of Models, Reskins & Research: maximusminimus, Gaius Julius, Asterix, spartan_warrior

    Xmasbox Pack
    Celtic & Barbarian Models & Reskins: webbird
    Reskin Selection Overview: webbird, maximusminimus, Warspite, JP226, Burebista
    Carthaginian Reskins: maximusminimus
    Iberian Reskins: webbird
    Dacian Reskins: webbird, Burebista
    Eastern, Mercenary & Additional Reskins: Warspite
    Selected Greek Models & Reskins: webbird
    Ptolemaic Reskins: webbird

    Scythian Project
    Scythian Models: webbird, RTR Team, Caius Brittanicus, AnastasioTheGreat
    Scythian Reskins: webbird

    Additional Model & Reskin Contributions
    Greek Hoplite Sword Model: Professor Spatula
    Extensive Dacian Reskins: Professor Spatula
    Selected Mercenary, Greek, Carthaginian, German, Numidian, Gallic, Iberian, Thracian, Macedonian & Mount Reskins: Professor Spatula
    Miscellaneous Reskin Requests: Angel, Alexanderthefantastic / Byzantine Emperor

    Artwork Recommendations: Lusted, HunterKYA, The Spartan / The Lacedaemonian
    CAS Model Lighting Effect Fixes: Lusted

    Animations

    Unit Animations Pack: SigniferOne

    Battlefield AI

    Battlefield AI Formations: Sinuhet, The New Trivium Organisation (NTO)

    Battlefield Visuals

    Skymod: Archer
    Night Battles: DimeBagHo

    Campaign Map

    Modified Campaign Map & Related Files: Seasoned Alcoholic
    New Regions & Related Coding: Seasoned Alcoholic
    Regional Campaign Map Resources: Seasoned Alcoholic
    Region Naming Convention & Settlement Placement: Seasoned Alcoholic
    Advice For Alternate Campaign Map: IceTorque
    Campaign Map Recommendations: GiantMonkeyMan, Professor Spatula, KonstantinosXI dragases1453, The Spartan / The Lacedaemonian, Carsten

    ZOR / AOR Systems

    Zone Of Recruitment (ZOR) System: Seasoned Alcoholic
    Regional Mercenary Recruitment Pools / Area Of Recruitment (AOR): Seasoned Alcoholic

    Unit Stat System Development

    Modified Unit Stat Entries: Seasoned Alcoholic
    Influences & Recommendations: Angel, The Spartan / The Lacedaemonian, Dukezer0, Dejan77

    Faction Recruitment Capabilities

    Reconstructed Faction Rosters: Seasoned Alcoholic
    Recoded Rebel Armies: Seasoned Alcoholic

    Faction Construction Capabilities

    Extended Faction Construction Options: Seasoned Alcoholic

    Siege Battles

    Modified Siege & Wall Tower Aspects: Seasoned Alcoholic
    Culture Specific Battering Rams: The Creative Assembly
    Unlocked Culture Specific Battering Rams: Seasoned Alcoholic
    Beta Testing: Seasoned Alcoholic
    Recommendations: The Spartan / The Lacedaemonian

    BI Style Victory Conditions

    Modified Victory Conditions: Seasoned Alcoholic
    Recommendations: Carsten

    Movement Modifiers

    Campaign Map Movement Modifiers: Seasoned Alcoholic
    Battlefield Movement Modifiers: Seasoned Alcoholic
    Beta Testers: Seasoned Alcoholic, The Spartan / The Lacedaemonian

    Trait & Ancillary System

    Original BI Traits & Ancillaries: The Creative Assembly
    Modified RTW Traits & Ancillaries: Seasoned Alcoholic

    Historical Battles

    Modification: Seasoned Alcoholic
    Recommendations & Testing: The Spartan / The Lacedaemonian

    Battlefield Vegetation

    Semi-Arid Palm Vegetation: Teleklos Archelaou, Shifty157

    Marian Reforms Research

    Marian Reforms Advice & Script Testing Recommendations: Ciaran
    Script Elements Use For Beta Testing Purposes Only: Myrddraal, Epistolary Richard, player1

    Naming Section

    Renamed Factions: Seasoned Alcoholic
    Renamed Units: Seasoned Alcoholic
    Unit Name Recommendations: The Spartan / The Lacedaemonian

    Modification Tools

    X-Pak Extractor Tool: Vercingetorix (The Modding Godfather)
    Trait & Ancillaries Validator: Malrubius
    ExamDiff Comparison Tool: Monkwarrior
    DDS Converter Tool: Kaweh K, lt1956

    Historical Sources

    Campaign Map: Wikipedia, Google
    Historical References & Research: PseRamesses, Red Harvest, GiantMonkeyMan, The Spartan / The Lacedaemonian, Ciaran, Seasoned Alcoholic

    Modification Support & Customisation

    Minimod Author Of RTG: Angel

    Testing

    Beta Testers Including Extensive Analysis & Recommendations: Seasoned Alcoholic, The Spartan / The Lacedaemonian, Carsten, Murfios, Dukezer0, Angel, Cha0sMarin3, Dejan77

    Additional Coding Areas: Seasoned Alcoholic

    ----------

    All artwork featured in RTG is copyright of their respective owner(s). This artwork may not be re-used or distributed without the explicit written permission of the author(s).

    My thanks to all those involved in every possible means with the development and progression of the mod.

    If you feel I have missed you out of the credit section, or a certain section is inaccurate, please PM me to let me know which area(s) you felt you contributed towards.

    Disclaimer

    Rome: Total Gameplay is not supported or endorsed in any way by The Creative Assembly, Activision or Sega. All of the work included with this modification is my own, and has not been taken, borrowed or stolen from anyone. Credit has been given when and where necessary. Note that any infringements present are purely unintentional.

    If you wish to use any part of this modification (i.e. my own work, not that of The Creative Assembly) in your own projects, please contact me in the form of a Private Message. Additionally, the work of other modders is included with this modification, so you will need to be given specific permission from the author(s) if you wish to use their work in your own projects. Please do not take my work without asking, the most frustrating thing for any modder is to have their own work used without permission elsewhere. Bear in mind that many hours / days / weeks / months have been spent developing and improving this modification.
    Last edited by Seasoned Alcoholic; 08-08-2006 at 12:17. Reason: Updated with additional info


    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  2. #2

    Default Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    Lets hope this realeased soon looks good to me i would like to download and try it out.One thing you need to work on them unit cards.
    "Do you have blacks, too?" —to Brazilian President Fernando Cardoso, Washington, D.C., Nov. 8, 2001
    "Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we."
    —Washington, D.C., Aug. 5, 2004
    "I want you to know. Karyn is with us. A West Texas girl, just like me."
    —Nashville, Tenn., May 27, 2004

    how stupid george bush is !

  3. #3

    Post Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    Quote Originally Posted by littlegannon
    Lets hope this realeased soon looks good to me i would like to download and try it out.One thing you need to work on them unit cards.
    Thanks, I'm aiming to get v1.0 out early in the new year. Yeah I know the unit cards aren't the best, but I haven't got Photoshop or Paint Shop Pro (which makes editing them more simple than with The GIMP ) They could be done using the GIMP, but it would involve manually erasing every little detail from the background, and this could take a long time .

    I think the newer ones give a bit more atmosphere than the standard unit cards, but they do look a bit out of place compared to the originals. I'll post some more screenshots soon.
    Last edited by Seasoned Alcoholic; 01-31-2006 at 17:32.


    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  4. #4

    Default Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    i will do the unit cards as i am getting photoshop this month if u wont me 2 .
    "Do you have blacks, too?" —to Brazilian President Fernando Cardoso, Washington, D.C., Nov. 8, 2001
    "Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we."
    —Washington, D.C., Aug. 5, 2004
    "I want you to know. Karyn is with us. A West Texas girl, just like me."
    —Nashville, Tenn., May 27, 2004

    how stupid george bush is !

  5. #5
    Member Member Scias's Avatar
    Join Date
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    Default Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    looking gd, finally a mod for rtw that meets my needs :) also is the gameplay going to be more like mtw/vi?

  6. #6

    Post Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    Quote Originally Posted by Scias
    looking gd, finally a mod for rtw that meets my needs :) also is the gameplay going to be more like mtw/vi?
    Haven't played MTW & VI (still brand new & sitting on the shelf ), but I've played Shogun: Warlord's Edition. From the tests that have been conducted so far, battles do play out considerably longer in duration, and are in someways similar to how battles fared in Shogun. For example, it may take a few volleys / rounds before your missile units start to bring down the opposition. They no longer kill a handful of men at a time (unless they are unarmoured, facing away from the direction of the misiles etc).

    Expect routed enemy units to rally more frequently if they are not completely driven off the battlefield / disposed of. They will hastily rejoin the action given the opportunity. The same applies with your own forces. This is with captains as the battlefield commanders btw, with generals (family members) units should typically fight it out for even longer depending on the general's command ability (and battlefield morale improving retinue members).


    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  7. #7
    Member Member Scias's Avatar
    Join Date
    Dec 2005
    Location
    UK, England
    Posts
    25

    Default Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    sounds gd to me :) also will i still be able to play vanilla rtw 1.5 online?

  8. #8

    Post Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    The problem with installing any modification, no matter how small, is that you have to sacrifice Multiplayer gaming. This is because the files you have on your machine will be different from other people who play online. Only vanilla versions of RTW are compatible with online multiplayer servers.

    That said, if you find someone else who has exactly the same version of a mod installed, you should be able to play online against them.

    I decided to make this choice a while ago, as multiplayer gaming became a bit too repetitive IMO. You can always keep a backup copy of vanilla and use this to play online whenever you like, its always best to keep a vanilla version so you have something to fall back upon when the need arises.
    Last edited by Seasoned Alcoholic; 01-31-2006 at 17:34.


    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  9. #9

    Default Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    Just to say i will be doing all the work on photoshop if seasoned alcoholic agrees .We have already agreed on me doing the unit card but i will take part in other jobs if he says yes.
    "Do you have blacks, too?" —to Brazilian President Fernando Cardoso, Washington, D.C., Nov. 8, 2001
    "Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we."
    —Washington, D.C., Aug. 5, 2004
    "I want you to know. Karyn is with us. A West Texas girl, just like me."
    —Nashville, Tenn., May 27, 2004

    how stupid george bush is !

  10. #10

    Post Unit Screenshots Part 1

    Since the first post is now overcrowded, I'll post the unit screenshots here (they'll be linked to the main post). There are a lot, so I'll use thumbnails to help load times - obviously click the thumbnail to see the larger version. Where the picture is small in size, I'll include the full version.

    New / Unlocked / Replaced Unit Screenshots


    Chosen Axes












    Briton Barbarian Cavalry








    Carthaginian Archers






    Numidian Archers

    Note that this is not a new unit as it appears in vanilla versions of RTW, but new unit and unit info cards will be created for it due to dictionary tag (or name) changes.






    Macedonian Officer Core










    Thrace Barbarian Noble Cavalry










    Pontus Scythed Chariots










    Briton Raiders






    Dacian Raiders










    Scythian Raiders






    Spanish Raiders








    Sarmatian Heavy Cavalry










    Seleucid Officer Core








    Seleucid Scythed Chariots








    Spartans

    The official CA alternative Spartan Hoplite model.





    Last edited by Seasoned Alcoholic; 03-01-2006 at 10:39.


    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  11. #11

    Post Unit Screenshots Part 2

    Continued...

    Thracian Officer Core












    Woad Berserkers










    Dacian Woodsmen






    Scythian Woodsmen






    Greek Officer Core

    This texture and sprite has kindly been provided by professorspatula, many thanks







    Last edited by Seasoned Alcoholic; 03-01-2006 at 10:45.


    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  12. #12

    Default Re: Unit Screenshots Part 2

    unit cards will be done soon but are these alrite> if not i will do it again with three others that have already done.
    "Do you have blacks, too?" —to Brazilian President Fernando Cardoso, Washington, D.C., Nov. 8, 2001
    "Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we."
    —Washington, D.C., Aug. 5, 2004
    "I want you to know. Karyn is with us. A West Texas girl, just like me."
    —Nashville, Tenn., May 27, 2004

    how stupid george bush is !

  13. #13

    Post Re: Unit Screenshots Part 2

    Quote Originally Posted by littlegannon
    unit cards will be done soon but are these alrite> if not i will do it again with three others that have already done.
    Those are perfect mate, if you need any more screenshots just let me know!


    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  14. #14

    Default Re: Unit Screenshots Part 2

    thnkz i will have them done soon than i thought then
    "Do you have blacks, too?" —to Brazilian President Fernando Cardoso, Washington, D.C., Nov. 8, 2001
    "Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we."
    —Washington, D.C., Aug. 5, 2004
    "I want you to know. Karyn is with us. A West Texas girl, just like me."
    —Nashville, Tenn., May 27, 2004

    how stupid george bush is !

  15. #15

    Default Re: Unit Screenshots Part 2

    i have finished all the unit cards and will send them once u have replied on PM
    "Do you have blacks, too?" —to Brazilian President Fernando Cardoso, Washington, D.C., Nov. 8, 2001
    "Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we."
    —Washington, D.C., Aug. 5, 2004
    "I want you to know. Karyn is with us. A West Texas girl, just like me."
    —Nashville, Tenn., May 27, 2004

    how stupid george bush is !

  16. #16

    Default Re: Unit Screenshots Part 2

    I'll give you guys a very good tip i use for creating unit-cards, use 3ds max, yes 3ds max, import the models, then tick the helpers (the thing that makes the bones disapear) import the animation or play around with your model, then take a screenshot of him in max (grab viewport i think or something else) then edit it in PS so it can be as good as you want it.

    I use this technique for our mod.

  17. #17

    Default Re: Unit Screenshots Part 2

    how about photoshop it works the best it designed for it so 3ds max wont get best affect
    "Do you have blacks, too?" —to Brazilian President Fernando Cardoso, Washington, D.C., Nov. 8, 2001
    "Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we."
    —Washington, D.C., Aug. 5, 2004
    "I want you to know. Karyn is with us. A West Texas girl, just like me."
    —Nashville, Tenn., May 27, 2004

    how stupid george bush is !

  18. #18

    Post Misc / Other Screenshots

    Historical Battles


    Some of the default Historical Battles have now been modified


    There are now a few more surprises for the Romans in the Teutoburg Forest...


    Good luck...

    Pontic General's Bodyguard Upgrade


    Pontic General's Bodyguards will now upgrade correctly after the Marius Reforms

    Renamed Settlement on Strategy Map


    Domus Dulcis Domus has been renamed to Vicus Gepidae

    Battlefield View of Stone Walls


    Barbarian factions can now construct Stone Walls for greater protection

    Last edited by Seasoned Alcoholic; 01-12-2006 at 10:15.


    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  19. #19

    Post New Unit & Unit Info Cards

    I'm looking for someone to create additional Unit and Unit Info Cards for the mod. littlegannon has kindly created some already, but he now unfortunately has other commitments and has no spare time available.

    If you are interested in participating in the mod by creating these unit & unit info cards, or require further information, please reply here or alternatively send me a Private Message. Obviously you will need the correct software to create the cards, preferably Photoshop, Paint Shop Pro or 3DS Max, and previous experience of creating unit cards would be helpful.

    There is a tutorial on how to create unit cards using Photoshop in this topic.

    I'm pretty much tied-up at the moment with Beta testing the imperial campaign, prologue and historical battles. Any help in creating the cards will be greatly appreciated, and you will receive credit in doing so.
    Last edited by Seasoned Alcoholic; 01-15-2006 at 14:00.


    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  20. #20

    Default Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    ive sent u the unit cards with changed names.unfourtnately it would not let me send them unzipped so i will have to put them on a download site if they dont work again.sorry again for not being able to finish them all.
    "Do you have blacks, too?" —to Brazilian President Fernando Cardoso, Washington, D.C., Nov. 8, 2001
    "Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we."
    —Washington, D.C., Aug. 5, 2004
    "I want you to know. Karyn is with us. A West Texas girl, just like me."
    —Nashville, Tenn., May 27, 2004

    how stupid george bush is !

  21. #21

    Post Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    I've been editing the campaign map, bascially to rename and relocate selected settlements to roughly their historical locations. As this is work-in-progress, items may be moved again until the final version is ready. Here are some screens:


    Side in Pamphylia, for more historical info click here

















    Will post more screens as additional changes are made.


    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  22. #22

    Post Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    More campaign map changes:













    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  23. #23

    Post Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    Further campaign map additions / changes:





















    Last edited by Seasoned Alcoholic; 01-26-2006 at 22:40.


    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  24. #24

    Default Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    im just wondering do my unit cards work? i really need to know.
    "Do you have blacks, too?" —to Brazilian President Fernando Cardoso, Washington, D.C., Nov. 8, 2001
    "Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we."
    —Washington, D.C., Aug. 5, 2004
    "I want you to know. Karyn is with us. A West Texas girl, just like me."
    —Nashville, Tenn., May 27, 2004

    how stupid george bush is !

  25. #25

    Post Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    Yet more campaign map changes / additions:



















    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  26. #26
    Chief Biscuit Monitor Member professorspatula's Avatar
    Join Date
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    Default Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    I think you win the award for most screenshots for a mod per one page of threads

    Looking good though. I wish I could be so focused on my own mods instead of faffing about with the same old stuff, then getting fed up and playing something else instead.
    Improving the TW Series one step at a time:

    BI Extra Hordes & Unlocked Factions Mod: Available here.

  27. #27

    Post Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    Quote Originally Posted by professorspatula
    I think you win the award for most screenshots for a mod per one page of threads

    Looking good though. I wish I could be so focused on my own mods instead of faffing about with the same old stuff, then getting fed up and playing something else instead.
    Tbh, I've been playing other games as well, and modding in between. Non-stop modding sessions can really burn you out in no time as you well know, so I just take my mind off the mod and play something else. You need to play other games anyway because you won't get much satisfaction from a BETA version of a mod


    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  28. #28

    Post Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    Some more screens, including parts of North Africa, Egypt and a reconstructed Asia Minor:





























    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  29. #29

    Post Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    Reconstructed Britannia:















    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  30. #30

    Default Re: Rome: Total Gameplay (RTG), compatible with vanilla RTW v1.5

    Reconstructed Mesopotamia & Arabia, and added another region into North Africa:



























    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

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