Just so you know early triarii are overpowered and will have lower stats in the next built there just a little to invulnerableOriginally Posted by iberus_generalis
![]()
Just so you know early triarii are overpowered and will have lower stats in the next built there just a little to invulnerableOriginally Posted by iberus_generalis
![]()
“By push of bayonets, no firing till you see the whites of their eyes”
- Friedrich der Große
If the early triarii still use the RTW phalanx in the next build, it won't make that much of a difference though.
Yes they are, remember the Galatians?What would the KH or Makedonians be doing all the way over at Gaul? I'd understand why they would fight the Getai.. but the Gauls really are nowhere near them and are of no interest to them.
There's a unit of them in the rebel town Tylis. In the last campaign I played I watched the Getai repeatedly send huge stacks towards it that got beaten every time. By the time I gave it a try there were just 5 naked men left with silver chevrons, and they got annihalated by my slingers in a few volleys. Autocalcing would probably have been disastrous though, especially since I played on VH difficulty.
Actually should they be in that formation I would have though they would use the new overhand animation.Originally Posted by Kralizec
Originally Posted by Triarii Description
“By push of bayonets, no firing till you see the whites of their eyes”
- Friedrich der Große
Heh. Playing as Makedonia I besieged Tylis, they had tons of Gaesatae which was worrying. Then along came a relieving force of some peltasts and taxeis hoplites, which attacked my force. Gaesatae reinforcements never turned up and captured Tylis without a fight. One hell of an anti-climax, it'd have been the first time I'd faced them.Originally Posted by Kralizec
Anyway to prevent this bug from happening again? Does it help to switch the unlimited men on battlefield preference to TRUE?
"The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr
I haven't faced the Gaesatae yet, BUT I have used to a great effect.
BUT a general pit if your fighting a stonger infantry than yours, especially if your playing VH/VH or H/H: ALWAYS fight on the HIGH GROUND and if your a Barbarian fight in THE BUSHES (or at least try).
whats this unlimited troop feature?
forces reinforcements to come?![]()
Its in preferences.txt, and supposedly allows you to make sure that all armies after the initial two still show up at the start of the battle, rather than being delayed. However, the engine seems to override your preference if it senses your computer will have a hard enough time with just those two armies.
"The mere statement of fact, though it may excite our interest, is of no benefit to us, but when the knowledge of the cause is added, then the study of history becomes fruitful." -Polybios
It stinks - but it can happen in vanilla too. I really hate when that happens - some people can switch the preference to True like you said, but for some cpu's, it will override it and push it back to false.
Speaking of Tylis and Ankyra (previous page), where are the Scordisci? The troops in Scorcouw are all Illyrians, but shouldn't there instead be a mix of Illyrian levies and mid- to upper-level Gauls?
"The mere statement of fact, though it may excite our interest, is of no benefit to us, but when the knowledge of the cause is added, then the study of history becomes fruitful." -Polybios
Bookmarks