I totally agree with units like Doryphorai (sp?) and such beating up on light cavalry, but I do hope we get the 1.5/1.6 version with fixed charge bonus. It's really annoying seeing 2 full strength units of companions inflict 3-4 casualties on archers when they hit them from behind. Does anyone know if there is a malus when the charge target is running away? It seems that a lot, the light troops will run away until the cavalry finally catches up and kills 1 or 2 (thus slowing down from the charge) then instantly rally back into melee with the now stationary cavalry. In the real world, unless the light troops reached broken terrain (sadly absent from CA's dream world) or supporting troops, the chance of them halting and reforming in this circumstance is essentially 0, regardless of morale or experience.
Finally, as an aside, does anyone know what the requirements are to build Macedonian infantry beyond Pezhataroi? I mean Hypaspists and the like.
thanks,
Iskandr
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