I have noted that the Hellenistic generals are incredibly though. It takes a really long time to get them down in close combat. Especially the Ptolemic bodyguard, who appear to have double hitpoints. I think decreasing their armour/defence a tad, and making sure all bodyguard units have only 1 hitpoint will improve the balance, especially when the step to 1.5 is made. I haven't tried out the other generals yet. Also, the lightest skirmishers can stand up to cavalry-charges right now, but I think this problem will be solved by 1.5 as well.Originally Posted by QwertyMIDX
(I know the decision to upgrade has not been taken yet, but several members have suggested that EB will upgrade.)
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