Quote Originally Posted by QwertyMIDX
I've been considering cutting general units down from a battle sized force to a token bodyguard force for most factions. Any thoughts?
I have noted that the Hellenistic generals are incredibly though. It takes a really long time to get them down in close combat. Especially the Ptolemic bodyguard, who appear to have double hitpoints. I think decreasing their armour/defence a tad, and making sure all bodyguard units have only 1 hitpoint will improve the balance, especially when the step to 1.5 is made. I haven't tried out the other generals yet. Also, the lightest skirmishers can stand up to cavalry-charges right now, but I think this problem will be solved by 1.5 as well.

(I know the decision to upgrade has not been taken yet, but several members have suggested that EB will upgrade.)