Results 1 to 4 of 4

Thread: How to review Games: count the seconds till you see a crate!

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Senior Member Senior Member Duke John's Avatar
    Join Date
    May 2003
    Location
    Netherlands
    Posts
    2,917

    Default How to review Games: count the seconds till you see a crate!

    According to this Review System a game should receive a higher score depending on how long it lasts till you see a crate. Why?
    Game developers have known the answer to the first question since the early 1980's: ammo and health can be hidden inside crates or sometimes barrels. As often happens, the answer to the second question was hidden in plain sight within the answer to the first. All games contain crates, therefore all games can be judged empirically on those crates.
    About Blood 2
    StC: 3 seconds
    Notes: You start in an elevator. The elevator doors open to reveal a mother crate and its young.
    Comments:
    Kevin: This shot reminds me: You'll see games with forklifts and crates, but you won't see one ***** pallet. You know what a pallet is right? Yeah, you worked at the warehouse, you know. But all these whiny ***** who go to college on their parents' money and then design games have never been inside a real ***** warehouse and have no ***** clue that in order to move a ***** crate, you need to have a ***** pallet. Hey Monolith, how'd that **** box get in there?

  2. #2

    Default Re: How to review Games: count the seconds till you see a crate!

    That is such a valid point. I can't believe this has never occured to me before.

  3. #3
    Iron Fist Senior Member Husar's Avatar
    Join Date
    Jan 2003
    Location
    Germany
    Posts
    15,617

    Default Re: How to review Games: count the seconds till you see a crate!

    I like that, too.


    "Topic is tired and needs a nap." - Tosa Inu

  4. #4
    Alienated Senior Member Member Red Harvest's Avatar
    Join Date
    Jan 2003
    Location
    Searching for the ORG's lost honor
    Posts
    4,657

    Default Re: How to review Games: count the seconds till you see a crate!

    Love it.

    Reminds me of what my dad used to say about early Sci Fi movies during the Cold War. He got weary from all the sonobuoy tubes that were used on Sci Fi sets painted all sorts of colors since your average Joe didn't know what they were and they looked exotic.
    Rome Total War, it's not a game, it's a do-it-yourself project.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO