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Thread: bad install?

  1. #1

    Default bad install?

    idk what i did but when i try n start EB an error pops up n it says
    Script Error in data/descr_event_images.txt. at line 623, column1.

    Unknown event string faction_defeated_by_player


    Any1 know what i did or how to fix this?

  2. #2

    Default Re: bad install?

    Quote Originally Posted by STuNTz2023
    idk what i did but when i try n start EB an error pops up n it says
    Script Error in data/descr_event_images.txt. at line 623, column1.

    Unknown event string faction_defeated_by_player


    Any1 know what i did or how to fix this?
    Yes, uninstall the whole RTW and the EB mod.
    Make sure u have no other mods installed.

    Then install the whole game again, or . . .

    Go to RTW/data/descr_event_images.txt and put this in it:

    Code:
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;; Description file for the event image paths
    ;;
    ;;  Syntax was simple:  choose an event from the following list and follow it with:
    ;;		icon  {icon type}
    ;;		heading_items	{no of items}		(optional)
    ;;		footer_items	{no of items}		(optional)
    ;;		importance		{high/normal}		(optional)
    ;;		format <see below>
    ;;
    ;;
    ;; Where {icon type} is one of: agent, military, diplomacy, battle, historic, settlement, faction, senate or disaster
    ;;
    ;; Heading items is the number of items that constitute the non scrolling heading part of the message.  If this isn't specified, it will default
    ;; to 2.  Heading items, must be single items on thier own row, otherwise the effects are undefined
    ;;
    ;; Footer items works as per heading_items, but specifies the number of non-scrolling items at the bottom of the message
    ;; The default is 0
    ;;
    ;; importance - messages marked as high importance will open immeadieately they appear on screen, unless more messages
    ;; of high importance are displayed, in which case they will open as soon as the others are closed down
    
    ;; Message formating: (not so simple)
    ;;
    ;; format <table padding>
    ;; {
    ;;	 <object type> <object_parameters>
    ;; }
    ;; 
    ;; where <table padding> is: center, left, right, ends, all.  This affects what happens to the extra pixels on each row of the table:
    ;; center adds extra space to middle cell, left and right add extra to first and last cell respectively, ends adds to first and last, and all
    ;; divides space equally between all cells in that row.  If no table padding is specified 'all' is used by default
    ;; <object type> is : title, string, image, title_image, multistring (multiline_string), ui_element, group, condition, switch, columns, accept/decline, spacer
    ;; and <object_paramters> (per_object) are:
    ;;
    ;;		title		: row justification, font size, colour
    ;;		string		: row justification, font size, colour, <lookup table identifier (optional)>
    ;;		image		: row justification, <image name (optional)>
    ;;		title_image : row justification
    ;;		multistring : row justification, font size, colour, justification, <lookup table identifier (optional)>
    ;;      bodystring  : row justification, font size, colour, justification    ;; Inserts the culturally specific text retrieved from event_strings.txt
    ;;		ui_element  : row justification
    ;;		group		: spacing (distance between items in group)
    ;;                    {
    ;;						<object type> <object parameters>
    ;;						...
    ;;					  }
    ;;		condition   : {
    ;;					  true (optional)
    ;;					  {
    ;;						<object_type> <object parameters>
    ;;						...
    ;;					  }
    ;;					  false (optional)
    ;;					  {
    ;;						<object_type> <object parameters>
    ;;						...
    ;;					  }
    ;;		switch		: {
    ;;							case
    ;;							{
    ;;								<object_type> <object_parameters>
    ;;								...
    ;;							}
    ;;							case ...
    ;;					  }
    ;;		columns		: <number of columns>	font size, colour
    ;;		spacer		: <height>										;; insert an empty row of height <height> into the table
    ;;		accept		: row justification <"text">					;; Creates an "accept" button - if "text" is specified, then the button will be a text button
    ;;	    decline		: row justification <"text">					;; Creates an "decline" button - if "text" is specified, then the button will be a text button
    ;;	
    ;;  row justification (and justification) is : center, left, right
    ;;	colour            : black, khaki, or rgb values
    ;;	font              : tnr, tnr_med, tnr_sml, verdana, verdana_med, verdana_sml (or se descr_font_db.txt) incase any new ones have been added
    ;;	image name        : filename of image (not in ""s, and excluding .tga extenstion)
    ;;	lookup identifier : id tag from message_text_lookup.txt
    ;;
    ;;
    ;;
    ;;	Specifying an optional parameter (excepting true/false in the condition object) will create a static instance of the object, i.e. it will
    ;;  need no further initialisation
    ;;
    ;;	The filenames will be prefixed with the path "data/ui/<culture>/eventpics", and postfixed with ".tga" so no need to worry about that.
    ;;	Icon type is one of: agent, military, diplomacy, battle, historic, settlement, faction, senate or disaster.  If no icon type is specified then 'faction' is used
    ;;
    ;;  If both image and icon are specified then they should be specified in order image, icon, not icon, image.
    ;;
    ;;
    ;;  Message formats can be cloned by using the 'use' keyword after the format i.e.  
    ;;
    ;;  settlement_taken_copy
    ;;		icon	settlement
    ;;		format  use settlement_taken
    ;;
    ;;  Unfortunately, cloned specifications will share the same title and image if the 'title', and 'title_image' message objects is used.  As 'bodystring' obejcts are reset
    ;;  before each use, they will be different to the version cloned
    ;;
    
    settlement_taken
    	icon	settlement
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    settlement_besieged
    	icon	settlement
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    settlement_destroyed
    	icon	settlement
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    
    naval_blockade
    	icon	settlement
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		string		 center verdana_med	black
    		spacer		 8
    		image		center	data/fmv/lose/naval_blockade.tga
    		bodystring  left verdana_sml khaki left
    	}
    
    wonder_captured
    	icon	historic
    	heading_items	2
    	format
    	{
    		title        center verdana		black	
    		movie		 center 320 240
    		spacer		 8
    		string		 center verdana_med	black
    		bodystring   left verdana_sml khaki left
    		spacer		 8
    		multistring  center   verdana_sml khaki left
    		spacer		 8
    		multistring  center   verdana_sml khaki left
    	}
    
    wonder_lost
    	icon	historic
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    faction_leader_dies
    	icon	faction
    	importance high
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    faction_leader_killed
    	icon	faction
    	importance high
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    faction_leader_imperator
    	icon	faction
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    faction_richest
    	icon	diplomacy
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    faction_largest
    	icon	diplomacy
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    faction_strongest
    	icon	diplomacy
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    faction_advanced
    	icon	diplomacy
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    army_revolt
    	icon	military
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    		multistring	 center   verdana_sml khaki center
    	}
    
    settlement_unrest
    	icon	settlement
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    settlement_revolts
    	icon			disaster
    	heading_items	3
    	importance high
    	format
    	{
    		title        center verdana		black	
    		string       center verdana_sml khaki
    		title_image	 center					
    		spacer		 8
    		bodystring	 left   verdana_sml khaki left
    		spacer		 8
    		condition    ;; was anyone hurt
    		{
    			true
    			{
    				condition  ;; If any settlements are affected
    				{
    					true
    					{
    						string left	verdana_sml black   characters_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				condition ;; If any characters are affected
    				{
    					true
    					{
    						string left	verdana_sml black   buildings_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				spacer		 8
    				group left 4
    				{
    					string left verdana_sml khaki your_citizens_killed
    					integer		 left verdana_sml khaki
    				}
    				group left 4
    				{
    					string left verdana_sml khaki your_soldiers_killed
    					integer		 left verdana_sml khaki
    				}
    			}
    			false
    			{
    				multistring	 left   verdana_sml khaki left	nobody_harmed
    			}
    		}
    	}
    
    building_completed
    	icon	settlement
    	heading_items	6
    	format
    	{
    		title		center verdana		black
    		string		center verdana_med	khaki
    		bodystring	left   verdana_sml  khaki	left
    		image		center
    		spacer		 8
    		string		center verdana_med	black
    		multistring left verdana_sml  khaki	left
    	}
    
    unit_completed
    	icon	military
    	heading_items	5
    	format
    	{
    		title		center verdana		black
    		string		center verdana_med	khaki
    		image		center
    		spacer		8
    		string		center verdana_med	black
    		bodystring	left   verdana_sml  khaki	left
    		spacer		8
    		multistring left   verdana_sml  khaki	left
    	}
    
    retraining_complete
    	icon	military
    	format
    	{
    		title		center verdana		black
    		string		center verdana_med	khaki
    		image		center
    		spacer		8
    		string		center verdana_med	black
    		bodystring	left   verdana_sml  khaki	left
    		spacer		8
    		multistring left verdana_sml  khaki	left
    	}
    
    agent_recruited
    	icon	faction
    	format
    	{
    		title		center verdana		black
    		string		center verdana_med	khaki
    		image		center
    		string		center verdana_med	black
    		bodystring	left   verdana_sml  khaki	left
    	}
    
    character_dies_natural
    	icon	faction
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		string		 center verdana_sml	khaki
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    character_dies_heroic
    	icon	battle
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    
    settlement_surrender
    	icon	settlement
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    general_appointed
    	icon	military
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    general_promoted
    	icon	military
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    general_dies
    	icon	military
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    new_faction_leader
    	icon	faction
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    new_faction_heir
    	icon	faction
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    new_bouncing_baby
    	icon	faction
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    coming_of_age
    	icon	faction
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    marriage
    	icon	faction
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    adoption
    	icon	faction
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    faction_defeated
    	icon	diplomacy
    	heading_items	3
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		switch
    		{
    			case 0
    			{
    				image		 center	data/fmv/lose/seleukid_eliminated_eb.tga
    			}
    			case 1
    			{
    				image		 center	data/fmv/lose/baktria_eliminated_eb.tga
    			}
    			case 2
    			{
    				image		 center	data/fmv/lose/hayasdan_eliminated_eb.tga
    			}
    			case 3
    			{
    				movie		 center 320 240	data/fmv/lose/SPQR_eliminated.wmv
    			}
    			case 4
    			{
    				image		 center	data/fmv/lose/makedon_eliminated_eb.tga
    			}
    			case 5
    			{
    				image		 center	data/fmv/lose/karthadastim_eliminated_eb.tga
    			}
    			case 6
    			{
    				image		 center	data/fmv/lose/rome_eliminated_eb.tga
    			}
    			case 7
    			{
    				image		 center	data/fmv/lose/pontos_eliminated_eb.tga
    			}
    			case 8
    			{
    				image		 center	data/fmv/lose/pahlava_eliminated_eb.tga
    			}
    			case 9
    			{
    				image		 center	data/fmv/lose/sauromatae_eliminated_eb.tga
    			}
    			case 10
    			{
    				image		 center	data/fmv/lose/aedui_eliminated_eb.tga
    			}
    			case 11
    			{
    				image		 center	data/fmv/lose/sweboz_eliminated_eb.tga
    			}
    			case 12
    			{
    				image		 center	data/fmv/lose/casse_eliminated_eb.tga
    			}
    			case 13
    			{
    				image		 center	data/fmv/lose/yuezhi_eliminated_eb.tga
    			}
    			case 14
    			{
    				image		 center	data/fmv/lose/getai_eliminated_eb.tga
    			}
    			case 15
    			{
    				image		 center	data/fmv/lose/hellenon_eliminated_eb.tga
    			}
    			case 16
    			{
    				image		 center	data/fmv/lose/ptolemaioi_eliminated_eb.tga
    			}
    			case 17
    			{
    				image		 center	data/fmv/lose/averni_eliminated_eb.tga
    			}
    			case 18
    			{
    				image		 center	data/fmv/lose/iberia_eliminated_eb.tga
    			}
    			case 19
    			{
    				image		 center	data/fmv/lose/epeiros_eliminated_eb.tga
    			}
    			case 20
    			{
    				image		 center	data/fmv/lose/eleutheroi_eliminated_eb.tga
    			}
    		}
    
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    faction_defeated_by_player
    	icon	diplomacy
    	format use faction_defeated
    
    
    mission_spy_character
    	icon	agent
    	format
    	{
    		title        center verdana		black
    		string		 center verdana_med	black		
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    mission_spy_settlement
    	icon	agent
    	format
    	{
    		title        center verdana		black
    		string		 center verdana_med	black		
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    
    mission_assassinate
    	icon	agent
    	format
    	{
    		title        center verdana		black
    		string		 center verdana_med	black		
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    
    mission_sabotage
    	icon	agent
    	format
    	{
    		title        center verdana		black
    		string		 center verdana_med	black		
    		title_image	 center			
    		spacer	8
    		string		 center verdana_sml	black						
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    
    hidden_agent_detected_in_settlement
    	icon agent
    	format
    	{
    		title        center verdana		black
    		condition
    		{
    			true
    			{
    				string		 center verdana_med	black
    			}
    		}
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    reinforcements_arrived
    	icon	military
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black		
    		string		 center verdana_med	black		
    		title_image	 center					
    		spacer		16
    		bodystring  left verdana_sml khaki left
    	}
    
    year_end_report
    	icon	faction
    	format
    	{
    		title        center verdana		black	
    		title_image	 center
    		spacer		 8
    		table
    	}
    
    chat_message
    	icon	diplomacy
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black		
    		title_image	 center					
    		spacer		 8
    		multistring  left verdana_sml khaki left
    	}
    
    disaster_earthquake
    	icon			disaster
    	heading_items	3
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med khaki
    		title_image	 center					
    		spacer		 8
    		bodystring	 left   verdana_sml khaki left
    		condition    ;; If anyone was hurt
    		{
    			true
    			{
    				spacer		 8
    				condition  ;; If any settlements are affected
    				{
    					true
    					{
    						string left	verdana_sml black   settlements_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				condition ;; If any characters are affected
    				{
    					true
    					{
    						string left	verdana_sml black   characters_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				condition ;; If any buildings are affected
    				{
    					true
    					{
    						string left	verdana_sml black   buildings_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				spacer		 8
    				group  left  4
    				{
    					string left verdana_sml khaki your_citizens_killed
    					integer		 left verdana_sml khaki
    				}
    				group left  4
    				{
    					string left verdana_sml khaki your_soldiers_killed
    					integer		 left verdana_sml khaki
    				}
    			}
    			false
    			{
    				multistring	 left   verdana_sml khaki left	nobody_harmed
    			}
    		}
    	}
    
    disaster_volcano
    	icon			disaster
    	heading_items	3
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med khaki
    		title_image	 center					
    		spacer		 8
    		bodystring	 left   verdana_sml khaki left
    		condition    ;; If anyone was hurt
    		{
    			true
    			{
    				spacer		 8
    				condition  ;; If any settlements are affected
    				{
    					true
    					{
    						string left	verdana_sml black   settlements_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				condition ;; If any characters are affected
    				{
    					true
    					{
    						string left	verdana_sml black   characters_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				condition ;; If any buildings are affected
    				{
    					true
    					{
    						string left	verdana_sml black   buildings_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				spacer		 8
    				group left  4
    				{
    					string left verdana_sml khaki your_citizens_killed
    					integer		 left verdana_sml khaki
    				}
    				group left  4
    				{
    					string left verdana_sml khaki your_soldiers_killed
    					integer		 left verdana_sml khaki
    				}
    			}
    			false
    			{
    				multistring	 left   verdana_sml khaki left	nobody_harmed
    			}
    		}
    	}
    
    disaster_flood
    	icon			disaster
    	heading_items	3
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med khaki
    		title_image	 center					
    		spacer		 8
    		bodystring	 left   verdana_sml khaki left
    		condition    ;; If anyone was hurt
    		{
    			true
    			{
    				spacer		 8
    				condition  ;; If any settlements are affected
    				{
    					true
    					{
    						string left	verdana_sml black   settlements_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				condition ;; If any characters are affected
    				{
    					true
    					{
    						string left	verdana_sml black   characters_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				condition ;; If any buildings are affected
    				{
    					true
    					{
    						string left	verdana_sml black   buildings_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				spacer		 8
    				group left  4
    				{
    					string left verdana_sml khaki your_citizens_killed
    					integer		 left verdana_sml khaki
    				}
    				group left  4
    				{
    					string left verdana_sml khaki your_soldiers_killed
    					integer		 left verdana_sml khaki
    				}
    			}
    			false
    			{
    				multistring	 left   verdana_sml khaki left	nobody_harmed
    			}
    		}
    	}
    
    disaster_storm
    	icon			disaster
    	heading_items	3
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med khaki
    		title_image	 center					
    		spacer		 8
    		bodystring	 left   verdana_sml khaki left
    		condition    ;; If anyone was hurt
    		{
    			true
    			{
    				spacer		 8
    				condition  ;; If any settlements are affected
    				{
    					true
    					{
    						string left	verdana_sml black   settlements_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				condition ;; If any characters are affected
    				{
    					true
    					{
    						string left	verdana_sml black   characters_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				condition ;; If any buildings are affected
    				{
    					true
    					{
    						string left	verdana_sml black   buildings_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				spacer		 8
    				group left  4
    				{
    					string left verdana_sml khaki your_citizens_killed
    					integer		 left verdana_sml khaki
    				}
    				group left  4
    				{
    					string left verdana_sml khaki your_soldiers_killed
    					integer		 left verdana_sml khaki
    				}
    			}
    			false
    			{
    				multistring	 left   verdana_sml khaki left	nobody_harmed
    			}
    		}
    	}
    
    disaster_disorder
    	icon			disaster
    	heading_items	3
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med khaki
    		title_image	 center					
    		spacer		 8
    		bodystring	 left   verdana_sml khaki left
    	}
    
    disaster_riot
    	icon			settlement
    	heading_items	3
    	importance high
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med khaki
    		title_image	 center					
    		spacer		 8
    		bodystring	 left   verdana_sml khaki left
    		spacer		 8
    		condition    ;; was anyone hurt
    		{
    			true
    			{
    				condition  ;; If any settlements are affected
    				{
    					true
    					{
    						string left	verdana_sml black   characters_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				condition ;; If any characters are affected
    				{
    					true
    					{
    						string left	verdana_sml black   buildings_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				spacer		 8
    				group left  4
    				{
    					string left verdana_sml khaki your_citizens_killed
    					integer		 left verdana_sml khaki
    				}
    				group left  4
    				{
    					string left verdana_sml khaki your_soldiers_killed
    					integer		 left verdana_sml khaki
    				}
    			}
    			false
    			{
    				multistring	 left   verdana_sml khaki left	nobody_harmed
    			}
    		}
    	}
    
    disaster_plague
    	icon			disaster
    	heading_items	3
    	format
    	{
    		title        center verdana		black	
    		title_image	 center					
    		spacer		 8
    		bodystring	 left   verdana_sml khaki left
    		condition    ;; If anyone was hurt
    		{
    			true
    			{
    				spacer		 8
    				condition  ;; If any settlements are affected
    				{
    					true
    					{
    						string left	verdana_sml black   settlements_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				condition ;; If any characters are affected
    				{
    					true
    					{
    						string left	verdana_sml black   characters_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				spacer		 8
    				group left  4
    				{
    					string left verdana_sml khaki your_citizens_killed
    					integer		 left verdana_sml khaki
    				}
    				group left  4
    				{
    					string left verdana_sml khaki your_soldiers_killed
    					integer		 left verdana_sml khaki
    				}
    			}
    			false
    			{
    				multistring	 left   verdana_sml khaki left	nobody_harmed
    			}
    		}
    	}
    
    disaster_famine
    	icon			disaster
    	heading_items	3
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med khaki
    		title_image	 center					
    		spacer		 8
    		bodystring	 left   verdana_sml khaki left
    		string left	verdana_sml black   effects
    		group left  4
    		{ 
    			string left verdana_sml khaki your_citizens_killed
    			integer		 left verdana_sml khaki
    		}
    		group left  4
    		{
    			string left verdana_sml khaki your_soldiers_killed
    			integer		 left verdana_sml khaki
    		}
    	}
    
    disaster_mutiny
    	icon			disaster
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med khaki
    		title_image	 center					
    		spacer		 8
    		bodystring	 left   verdana_sml khaki left
    		multistring	 center   verdana_sml khaki center
    	}
    
    disaster_barbarian_horde
    	icon	disaster
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med khaki
    		title_image	 center					
    		spacer		 8
    		bodystring	 left   verdana_sml khaki left
    	}
    
    disaster_pirates
    	icon	disaster
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med khaki
    		title_image	 center					
    		spacer		 8
    		bodystring	 left   verdana_sml khaki left
    	}
    
    disaster_brigands
    	icon	disaster
    	format
    	{
    		title        center verdana		black
    		string		 center verdana_med khaki
    		title_image	 center					
    		spacer		 8
    		bodystring	 left   verdana_sml khaki left
    	}
    
    disaster_fire
    	icon			historic
    	heading_items	3
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med khaki
    		spacer		 8
    		image		center	data/fmv/lose/shahanshah.tga
    		bodystring	 left    verdana_sml khaki left
    		spacer		 8
    		condition    ;; was anyone hurt
    		{
    			true
    			{
    				condition  ;; If any settlements are affected
    				{
    					true
    					{
    						string left	verdana_sml black   characters_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				condition ;; If any characters are affected
    				{
    					true
    					{
    						string left	verdana_sml black   buildings_affected
    						list   1		verdana_sml khaki
    					}
    				}
    				spacer		 8
    				group left 4
    				{
    					string left verdana_sml khaki your_citizens_killed
    					integer		 left verdana_sml khaki
    				}
    				group left 4
    				{
    					string left verdana_sml khaki your_soldiers_killed
    					integer		 left verdana_sml khaki
    				}
    			}
    			false
    			{
    				multistring	 left   verdana_sml khaki left	nobody_harmed
    			}
    		}
    	}
    
    building_repair_complete
    	icon	settlement
    	format
    	{
    		title		center verdana		black
    		string		center verdana_med	khaki
    		bodystring	left   verdana_sml  khaki	left
    		image		center
    		spacer		8
    		string		center verdana_med	black
    		multistring left verdana_sml  khaki	left
    	}
    
    construction_complete_many
    	icon			settlement
    	heading_items	1
    	format right
    	{
    		title		center verdana black
    		bodystring  left verdana_sml khaki left
    		spacer		8
    		collated_queue_display verdana_sml 4
    	}
    
    recruitment_complete_many
    	icon			military
    	heading_items	1
    	format right
    	{
    		title		center verdana black
    		bodystring  left verdana_sml khaki left
    		spacer		8
    		collated_queue_display verdana_sml 4
    	}
    
    character_trait_gained
    	icon faction
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med khaki
    		string		 center verdana_med khaki
    		title_image	 center					
    		spacer		 8
    		multistring  left verdana_sml khaki left
    		spacer		 4
    		multistring  left verdana_sml khaki left
    	}
    
    character_trait_lost
    	icon faction
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med khaki
    		string		 center verdana_med khaki
    		title_image	 center					
    		spacer		 8
    		multistring  left verdana_sml khaki left
    	}
    
    senate_message
    	icon senate
    	format
    	{
    		title		center verdana black
    		title_image	center 
    		spacer		8
    		string		center verdana_med black
    		multistring center verdana_med black center
    		multistring left   verdana_sml khaki left
    	}
    
    
    senate_mission_issued
    	icon	senate
    	heading_items 3
    	importance high
    	format
    	{
    		title		 center verdana black
    		spacer		 8
    		title_image	 center
    		spacer		 8
    		string		 center verdana_med black
    		string		 center verdana_sml khaki
    		condition								;; Do we have a time limit
    		{
    			true
    			{
    				group left   8
    				{
    					string		left	verdana_sml	black	time_limit
    					string		left	verdana_sml khaki
    				}
    			}
    		}
    		multistring		left	verdana_sml khaki	left
    		string			left	verdana_sml	black
    		multistring		left	verdana_sml khaki	left
    		condition								;; Do we want accept/decline buttons
    		{
    			true
    			{
    				group center 8
    				{
    					accept	right
    					decline	left
    				}
    			}
    		}
    	}
    
    senate_mission_failed
    	icon	senate
    	format
    	{
    		title		center verdana black
    		title_image center
    		spacer		 8
    		string		center verdana_med black
    		string		center verdana_sml khaki
    		multistring left   verdana_sml khaki left
    		condition
    		{
    			true
    			{
    				string		left verdana_sml black
    				multistring	left verdana_sml khaki left
    			}
    		}
    
    	}
    
    senate_mission_success
    	icon	senate
    	format
    	{
    		title		center verdana black
    		title_image center
    		spacer		 8
    		string		center verdana_med black
    		string		center verdana_sml khaki
    		multistring left   verdana_sml khaki left
    		condition
    		{
    			true
    			{
    				string		left verdana_sml black
    				multistring	left verdana_sml khaki left
    			}
    		}
    	}
    
    unit_routs_in_battle
    	icon military
    	format
    	{
    		title		center verdana black
    		string		center verdana_med black
    		title_image center
    		spacer		16
    		bodystring	left verdana_sml khaki left
    	}
    
    building_captured_battle
    	icon settlement
    	format
    	{
    		title		center verdana black
    		string		center verdana_med black
    		title_image center
    		spacer		16
    		bodystring	left verdana_sml khaki left
    	}
    
    building_lost_battle
    	icon settlement
    	format
    	{
    		title		center verdana black
    		string		center verdana_med black
    		title_image center
    		spacer		16
    		bodystring	left verdana_sml khaki left
    	}
    
    general_killed_ally
    	icon	battle
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		string		 center verdana_med khaki
    		image		 center	faction_defeated
    		spacer		16
    		bodystring  left verdana_sml khaki left
    	}
    
    general_killed_enemy
    	icon	battle
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		string		 center verdana_med khaki
    		image		 center	faction_defeated
    		spacer		16
    		bodystring  left verdana_sml khaki left
    	}
    
    settlement_surrenders_own
    	icon	settlement
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer		 8
    		bodystring	left verdana_sml khaki left
    	}
    
    settlement_surrenders_enemy
    	icon	settlement
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer		 8
    		bodystring	left verdana_sml khaki left
    	}
    
    advisor_dummy_msg
    	icon	faction
    	format
    	{
    		multistring	left verdana_sml black left
    		multistring	left verdana_sml khaki left
    ;		condition								;; Do we want accept/decline buttons
    ;		{
    ;			true
    ;			{
    ;				group center	8	;; spacing for the text buttons
    ;				{
    ;					accept	right white
    ;					decline	left  white
    ;				}
    ;			}
    ;		}
    	}
    
    new_ancillary_character
    	icon	faction
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    		spacer	8
    		string		center verdana_sml black
    		multistring	left verdana_sml khaki left
    	}
    
    female_dies
    	icon	faction
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    games_held
    	icon	settlement
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    races_held
    	icon	settlement
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    character_dies_suspicious
    	icon	faction
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		string	center verdana_sml	khaki
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    character_dies_disaster
    	icon	faction
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		string		 center verdana_sml	khaki
    		image	center character_dies_natural
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    
    family_report
    	icon			faction
    	heading_items	4
    	format right
    	{
    		title	center verdana black
    		spacer	4
    		bodystring	 left verdana_sml khaki left
    		condition ;; any character deaths
    		{
    			true
    			{
    				condition
    				{
    					true
    					{
    						spacer	4
    						collated_msg_display	verdana_sml	4	event	image: character_dies_natural	title: character_dies_natural	subtitle: death_by_natural_causes
    					}
    				}	
    				condition
    				{
    					true
    					{
    						spacer	4
    						collated_msg_display	verdana_sml	4	event	image: character_dies_natural	title: character_dies_natural	subtitle: death_by_natural_disaster
    					}
    				}
    				condition
    				{
    					true
    					{
    						spacer	4
    						collated_msg_display	verdana_sml	4	event	image: character_dies_heroic	title: character_dies_heroic	subtitle: death_in_battle
    					}
    				}
    				condition
    				{
    					true
    					{
    						spacer	4
    						collated_msg_display	verdana_sml	4	event	image: character_dies_suspicious	title: character_dies_suspicious	subtitle: death_by_assassination
    					}
    				}
    				condition
    				{
    					true
    					{
    						spacer	4
    						collated_msg_display	verdana_sml	4	event	image: character_dies_suspicious	title: character_dies_suspicious	subtitle: death_by_execution
    					}
    				}
    				condition
    				{
    					true
    					{
    						spacer	4
    						collated_msg_display	verdana_sml	4	event	image: character_dies_natural	title: character_dies_natural	subtitle: death_by_poisoning
    					}
    				}
    				condition
    				{
    					true
    					{
    						spacer	4
    						collated_msg_display	verdana_sml	4	event	image: character_dies_natural	title: character_dies_natural	subtitle: death_by_plague
    					}
    				}
    				condition
    				{
    					true
    					{
    						spacer	4
    						collated_msg_display	verdana_sml	4	event	image: character_dies_natural	title: character_dies_natural	subtitle: death_by_starvation
    					}
    				}
    			}
    		}
    		condition ;; new faction leader
    		{
    			true
    			{
    				spacer	4
    				collated_msg_display	verdana_sml	4	event	image: new_faction_leader	title: new_faction_leader
    			}	
    		}
    		condition ;; new faction heir
    		{
    			true
    			{
    				spacer	4
    				collated_msg_display	verdana_sml	4	event	image: new_faction_heir		title: new_faction_heir
    			}	
    		}
    		condition ;; any births
    		{
    			true
    			{
    				spacer	4
    				collated_msg_display	verdana_sml	4	event	image: new_bouncing_baby	title: new_bouncing_baby
    			}
    		}
    		condition ;; any character coming of age
    		{
    			true
    			{
    				spacer	4
    				collated_msg_display	verdana_sml	4	event	image: coming_of_age		title: coming_of_age
    			}
    		}
    		condition ;; any women die
    		{
    			true
    			{
    				spacer	4
    				collated_msg_display	verdana_sml	4	event	image: female_dies	title: female_dies
    			}
    		}
    		condition ;; any marriages
    		{
    			true
    			{
    				spacer	4
    				collated_msg_display	verdana_sml	4	event	image: marriage  title: marriage
    			}
    		}	
    		condition ;; any traits gained
    		{
    			true
    			{
    				spacer	4
    				collated_msg_display	verdana_sml	4	event	image: character_trait_gained	title: character_trait_gained
    			}
    		}
    		condition ;; any traits lost
    		{
    			true
    			{
    				spacer	4
    				collated_msg_display	verdana_sml	4	event	image: character_trait_lost		title: character_trait_lost
    			}
    		}
    		condition ;; any retainers gained
    		{
    			true
    			{
    				spacer	4
    				collated_msg_display	verdana_sml	4	event	image: new_ancillary_character	title: new_ancillary_character
    			}
    		}
    		condition ;; any games held
    		{
    			true
    			{
    				spacer	4
    				collated_msg_display	verdana_sml	4	event	image: games_held	title: games_held
    			}
    		}
    		condition ;; any races_held
    		{
    			true
    			{
    				spacer	4
    				collated_msg_display	verdana_sml	4	event	image: races_held	title: races_held
    			}
    		}
    	}
    
    diplomacy_report
    	icon	diplomacy
    	format
    	{
    		title	center verdana black
    		title_image	center
    		spacer	8
    		condition  ;; anyone declaring war
    		{
    			true
    			{
    				multistring	left verdana_sml khaki left  war_declared_multi
    				faction_pair_list verdana_sml khaki			
    			}
    		}
    		condition ;; anyone declaring an alliance
    		{
    			true
    			{
    				multistring	left verdana_sml khaki left  alliance_declared_multi
    				faction_pair_list verdana_sml khaki			
    			}
    		}
    		condition ;; any alliances broken
    		{
    			true
    			{
    				multistring	left verdana_sml khaki left  alliance_broken_multi
    				faction_pair_list verdana_sml khaki			
    			}
    		}
    		condition ;; anyone signing peace treaty
    		{
    			true
    			{
    				multistring	left verdana_sml khaki left  treaty_declared_multi
    				faction_pair_list verdana_sml khaki			
    			}
    		}
    		condition ;; anyone declaring a ceasefire
    		{
    			true
    			{
    				multistring	left verdana_sml khaki left  ceasefire_declared_multi
    				faction_pair_list verdana_sml khaki			
    			}
    		}
    		condition ;; any protectorates established
    		{
    			true
    			{
    				multistring	left verdana_sml khaki left  protectorates_established_multi
    				faction_pair_list verdana_sml khaki			
    			}
    		}
    	}
    
    war_declared
    	icon	diplomacy
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black		
    		string		 center verdana_med	black		
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    alliance_declared
    	icon	diplomacy
    	format
    	{
    		title	center verdana black
    		string		 center verdana_med	black		
    		string		 center verdana_med	black		
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    ceasefire_declared
    	icon	diplomacy
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		string	center verdana_med black		
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    peacy_treaty_signed
    	icon	diplomacy
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    alliance_broken
    	icon	diplomacy
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    protectorate_established
    	icon	diplomacy
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    ally_declared_alliance_with_enemy
    	icon	diplomacy
    	footer_items	2
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    		spacer	8
    		group center 8
    		{
    			accept   right
    			decline  left
    		}
    	}
    
    war_declared_on_ally
    	icon			diplomacy
    	footer_items	2
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		string	center verdana_med black		
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    		spacer	8
    		group center 8
    		{
    			accept    right
    			decline   left
    		}
    	}
    
    suitor_available_for_daughter
    	icon	faction
    	heading_items	4
    	footer_items	5
    	format
    	{
    		title	center verdana black
    		group  center 8
    		{
    			string  left  verdana_med black betrothed
    			string  left  verdana_med black
    		}
    		spacer	8
    		ui_element	center						;; Character info panel
    		spacer	8
    		character_trait_list					;; List of traits
    		divider		khaki
    		spacer 8
    		bodystring	left verdana_sml khaki left
    		spacer	8
    		group center 8
    		{
    			accept    right
    			decline   left
    		}
    	}
    
    daughter_retired
    	icon	faction
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    adopta_general_offer
    	icon			faction
    	heading_items	3
    	footer_items	5
    	format
    	{
    		title	center verdana black
    		ui_element	center						;; Character info panel
    		spacer	8
    		character_trait_list					;; List of traits
    		divider		khaki
    		spacer 8
    		bodystring	left verdana_sml khaki left
    		spacer	8
    		group center 8
    		{
    			accept    right
    			decline   left
    		}
    	}
    
    
    character_available_for_adoption
    	icon			faction
    	heading_items   4
    	footer_items	5
    	format
    	{
    		title	center verdana black
    		group center 8
    		{
    			string  left  verdana_med black  benefactor
    			string  left  verdana_med black
    		}
    		spacer	8
    		ui_element	center						;; Character info panel
    		spacer	8
    		character_trait_list					;; List of traits
    		divider		khaki
    		spacer 8
    		bodystring	left verdana_sml khaki left
    		spacer	8
    		group center 8
    		{
    			accept    right
    			decline   left
    		}
    	}
    
    
    adoption_failed
    	icon	faction
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    mission_spy_fail_and_killed
    	icon	agent
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		image	center thief_caught
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    mission_spy_fail
    	icon	agent
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		image	center senate_mission_demand_suicide
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    mission_assassinate_fail_and_killed
    	icon	agent
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		image	center thief_caught
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    mission_assassinate_fail
    	icon	agent
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		image	center  senate_mission_demand_suicide
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    mission_sabotage_fail_and_killed
    	icon	agent
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		image	center  thief_caught
    		spacer	8
    		string	center verdana_sml black
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    mission_sabotage_fail
    	icon	agent
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		image	center  senate_mission_demand_suicide
    		spacer	8
    		string	center verdana_sml black
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    settlement_occupied
    	icon	settlement
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		condition
    		{
    			true
    			{
    				spacer 8
    				multistring left verdana_sml khaki left siege_ended
    			}
    		}
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    settlement_enslaved
    	icon	settlement
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		condition
    		{
    			true
    			{
    				spacer 8
    				multistring left verdana_sml khaki left siege_ended
    			}
    		}
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    settlement_exterminated
    	icon	settlement
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		condition
    		{
    			true
    			{
    				spacer 8
    				multistring left verdana_sml khaki left siege_ended
    			}
    		}
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    banner_lost_warning
    	icon	military
    	format
    	{
    		title	center verdana black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    banner_lost_final
    	icon	military
    	format
    	{
    		title	center verdana black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    		spacer  8
    		multistring	left verdana_sml khaki left  eagle_is_located
    		string	left verdana_sml black
    	}
    
    
    banner_captured
    	icon	military
    	format
    	{
    		title	center verdana black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    		spacer	8
    		multistring	left verdana_sml khaki left  eagle_is_located
    		string	left verdana_sml black
    	}
    
    historic_event
    	icon	historic
    	format
    	{
    		string	center verdana black
    		image	center
    		spacer	8
    		multistring	left verdana_sml khaki left
    	}
    
    player_faction_richest
    	icon	diplomacy
    	format
    	{
    		title	center verdana black
    		title_image	center 
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    player_faction_strongest
    	icon	diplomacy
    	format
    	{
    		title	center verdana black
    		title_image	center 
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    player_faction_advanced
    	icon	diplomacy
    	format
    	{
    		title	center verdana black
    		title_image	center 
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    player_faction_largest
    	icon	diplomacy
    	format
    	{
    		title	center verdana black
    		title_image	center 
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    building_sabotaged
    	icon	settlement
    	format
    	{
    		title	center verdana black
    		title_image	center
    		spacer	8
    		string	center verdana_med black
    		string	center verdana_sml khaki
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    players_army_destroyed
    	icon	military
    	format
    	{
    		title	center verdana black
    		image	center unit_routs_in_battle
    		spacer		16
    		bodystring	left verdana_sml khaki left
    	}
    
    
    
    exterminate_populace
    	icon	settlement
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    upgrade_settlement_to_town
    	icon	settlement
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    upgrade_settlement_to_large_town
    	icon	settlement
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    upgrade_settlement_to_city
    	icon	settlement
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    upgrade_settlement_to_large_city
    	icon	settlement
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    upgrade_settlement_to_huge_city
    	icon	settlement
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    multiturn_path_blocked
    	icon	military
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    senate_office_gained
    	icon	senate
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		multistring  center   verdana_sml khaki left
    		spacer  8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    senate_office_lost
    	icon	senate
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		string	center verdana_med black
    		title_image	center
    		spacer	8
    		bodystring	left verdana_sml khaki left
    	}
    
    
    war_declared_non_player
    	icon	diplomacy
    	format
    	{
    		title        center verdana		black	
    		string		 center verdana_med	black		
    		string		 center verdana_med	black		
    		title_image	 center					
    		spacer		 8
    		bodystring  left verdana_sml khaki left
    	}
    
    
    agent_detected_and_expelled
    	icon	agent
    	format
    	{
    		title        center verdana		black
    		condition
    		{
    			true
    			{
    				string		 center verdana_med	black
    			}
    		}
    		string		 center verdana_med	black
    		image		 center	hidden_agent_detected_in_settlement
    		spacer		 8
    		bodystring   left verdana_sml khaki left
    	}
    
    
    building_captured_by_allies
    	icon	settlement
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		image	center building_captured_battle
    		spacer	16
    		bodystring	left verdana_sml khaki left
    	}
    
    
    marian_reform
    	icon	historic
    	importance high
    	format
    	{
    		string	center verdana black
    		image	center
    		spacer	8
    		multistring	left verdana_sml khaki left
    	}
    
    
    settlement_bribed
    	icon	settlement
    	importance high
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	16
    		bodystring	left verdana_sml khaki left
    	}
    
    
    army_bribed
    	icon	military
    	importance high
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	16
    		bodystring	left verdana_sml khaki left
    	}
    
    
    character_bribed
    	icon	agent
    	importance high
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	16
    		bodystring	left verdana_sml khaki left
    	}
    
    
    betrayed
    	icon	diplomacy
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	16
    		bodystring	left verdana_sml khaki left
    	}
    
    
    fort_bribed
    	icon	military
    	importance high
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	16
    		bodystring	left verdana_sml khaki left
    	}
    
    
    outlawed
    	icon	   senate
    	importance high
    	format
    	{
    		condition		;; Is the local player the one that is outlawed
    		{
    			true
    			{
    				string	center verdana black  you_have_been_outlawed
    			}
    			false
    			{
    				condition  ;; Is the local player roman?
    				{
    					true
    					{
    						switch   ;; Which faction has been outlawed
    						{
    							case 0
    							{
    								string	center verdana black  rome_outlaws_julii_notify_roman_title
    							}
    							case 1
    							{
    								string	center verdana black  rome_outlaws_brutii_notify_roman_title
    							}
    							case 2
    							{
    								string	center verdana black  rome_outlaws_scipii_notify_roman_title
    							}
    						}
    					}
    					false		;; Otherwise it must be foreign
    					{
    						switch
    						{
    							case 0
    							{
    								string	center verdana black  rome_outlaws_julii_notify_foreign_title
    							}
    							case 1
    							{
    								string	center verdana black  rome_outlaws_brutii_notify_foreign_title
    							}
    							case 2
    							{
    								string	center verdana black  rome_outlaws_scipii_notify_foreign_title
    							}
    						}
    					}
    				}
    			}
    		}
    		
    		spacer	16
    
    		condition		;; Is the local player the one that is outlawed
    		{
    			true
    			{
    				image		center	data/fmv/lose/baktria_rebels_start.tga
    				multistring	left verdana_sml khaki left  rome_outlaws_you_notify_all_factions
    			}
    			false
    			{
    				condition  ;; Is the local player roman?
    				{
    					true
    					{
    						switch   ;; Which faction has been outlawed
    						{
    							case 0
    							{
    								image		center	data/fmv/lose/baktria_rebels_baktria.tga
    								multistring	left verdana_sml khaki left  rome_outlaws_julii_notify_roman
    							}
    							case 1
    							{
    								image		center	data/fmv/lose/baktria_rebels_seleukid.tga
    								multistring	left verdana_sml khaki left  rome_outlaws_brutii_notify_roman
    							}
    							case 2
    							{
    								image		center	data/fmv/lose/baktria_rebels_fin.tga
    								multistring	left verdana_sml khaki left  rome_outlaws_scipii_notify_roman
    							}
    						}
    					}
    					false		;; Otherwise it must be foreign
    					{
    						switch
    						{
    							case 0
    							{
    								image		center	data/fmv/lose/triumph1.tga
    								multistring	left verdana_sml khaki left  rome_outlaws_julii_notify_foreign
    							}
    							case 1
    							{
    								image		center	data/fmv/lose/triumph2.tga
    								multistring	left verdana_sml khaki left  rome_outlaws_brutii_notify_foreign
    							}
    							case 2
    							{
    								image		center	data/fmv/lose/triumph3.tga
    								multistring	left verdana_sml khaki left  rome_outlaws_scipii_notify_foreign
    							}
    						}
    					}
    				}
    			}
    		}
    	}
    
    
    civil_war_possible
    	icon	   historic
    	importance high
    	format
    	{
    		title	center verdana black
    		spacer	16
    		image		center	data/fmv/lose/anabasis.tga
    		bodystring	left verdana_sml khaki left
    	}
    
    
    civil_war
    	icon		historic
    	importance	high
    	format
    	{
    		condition	;; Are we sending this to a roman faction
    		{
    			true
    			{
    				switch  ;; Who started the civil war?
    				{
    					case 1
    					{
    						string	center verdana_med black	roman_civil_war_julii_start_notify_title
    					}
    					case 2
    					{
    						string	center verdana_med black	roman_civil_war_brutii_start_notify_title
    					}
    					case 3
    					{
    						string	center verdana_med black	roman_civil_war_scipii_start_notify_title
    					}
    				}
    			}
    			false
    			{
    				string	center verdana_med black	roman_civil_war_notify_foreigners_title
    			}
    		}
    
    		spacer	16
    
    		condition	;; Are we sending this to a roman faction
    		{
    			true
    			{
    				switch  ;; Who started the civil war?
    				{
    					case 1
    					{
    						image		center	data/fmv/lose/tomb_of_alexander_seleukid.tga
    						multistring	left verdana_sml khaki left 	roman_civil_war_julii_start_notify
    					}
    					case 2
    					{
    						image		center	data/fmv/lose/tomb_of_alexander_seleukid.tga
    						multistring	left verdana_sml khaki left 	roman_civil_war_brutii_start_notify
    					}
    					case 3
    					{
    						image		center	data/fmv/lose/tomb_of_alexander_seleukid.tga
    						multistring	left verdana_sml khaki left 	roman_civil_war_scipii_start_notify
    					}
    				}
    			}
    			false
    			{
    				image		center	data/fmv/lose/tomb_of_alexander_makedon.tga
    				multistring	left verdana_sml khaki left roman_civil_war_notify_foreigners
    			}
    		}
    	}
    
    
    player_lose_warning
    	icon	faction
    	importance high
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	16
    		bodystring	left verdana_sml khaki left
    	}
    
    
    senate_election_results
    	icon	senate
    	format
    	{
    		title	center verdana black
    		title_image	center
    		spacer	16
    		condition	;; Did the player get any offices?
    		{
    			true
    			{
    				bodystring	left verdana_sml khaki left
    				spacer 16
    				senate_office_list
    			}
    			false
    			{
    				multistring	left verdana_sml khaki left 	senate_election_results_no_offices
    			}
    		}
    	}
    
    
    transgression
    	icon	diplomacy
    	format
    	{
    		title	center verdana black
    		string	center verdana_med black
    		title_image	center
    		spacer	16
    		bodystring	left verdana_sml khaki left
    	}
    
    
    senate_standing_transition
    	icon	senate
    	format
    	{
    		condition  
    		{
    			true ;; Senate popularity
    			{
    				condition
    				{
    					true	;; On the rise
    					{
    						multistring	center verdana black center senate_popularity_rises
    					}
    					false	;; On the decline
    					{
    						multistring	center verdana black center senate_popularity_falls
    					}
    				}
    			}
    			false	;; Peoples support
    			{
    				condition
    				{
    					true	;; On the rise
    					{
    						multistring	center verdana black center people_popularity_rises
    					}
    					false	;; On the decline
    					{
    						multistring	center verdana black center people_popularity_falls
    					}
    				}
    			}
    		}
    		title	center verdana black
    		title_image	center
    		spacer	16
    		multistring	left verdana_sml khaki left
    	}
    
    
    senate_congratulation_message
    	icon	senate
    	format
    	{
    		title	center verdana black
    		title_image	center
    		spacer	16
    		switch ;; Current senate standing category
    		{
    			case 0  ;; Low
    			{
    				multistring	left verdana_sml khaki left senate_congratulations_for_great_victory_standing_low
    			}
    			case 0  ;; Med
    			{
    				multistring	left verdana_sml khaki left senate_congratulations_for_great_victory_standing_mid
    			}
    			case 0  ;; High
    			{
    				multistring	left verdana_sml khaki left senate_congratulations_for_great_victory_standing_high
    			}
    		}
    	}
    
    
    your_machine_needs_upgrading
    	icon	military
    	format
    	{
    		title	center verdana black
    		title_image	center
    		spacer	16
    		bodystring	left verdana_sml khaki left
    	}
    
    your_machine_needs_upgrading_ai_to_reinforce
    	icon	military
    	format
    	{
    		title	center verdana black
    		title_image	center
    		spacer	16
    		bodystring	left verdana_sml khaki left
    	}
    
    small_army_disbands
    	icon	military
    	format
    	{
    		title	center verdana black
    		condition		;; Can we find a general for this army
    		{
    			true
    			{
    				multistring	left verdana_med black center
    			}
    		}
    		title_image	center
    		spacer	16
    		bodystring	left verdana_sml khaki left
    	}
    
    
    small_army_disbands_loser
    	icon	military
    	icon	military
    	format
    	{
    		title	center verdana black
    		condition		;; Can we find a general for this army
    		{
    			true
    			{
    				multistring	left verdana_med black center
    			}
    		}
    		title_image	center
    		spacer	16
    		bodystring	left verdana_sml khaki left
    	}

  3. #3

    Default Re: bad install?

    thanks for your help, i reinstalled RTW and installed the patch and the mod, it works now, but for some reason when i start up a campaign, the water, the banner thing at the bottom with end turn and all that is white, i cant see the curser its just a white patch...any ideas?

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