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  1. #1
    Ambiguous Member Byzantine Prince's Avatar
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    Default Re: Counter Strike: Source

    I used to play the original a lot. The source version looks better but has serious problems with BSed head shots. Overall it is pretty good though. CS is very addictive. Have fun with it and don't over do it like me.

  2. #2

    Default Re: Counter Strike: Source

    I played original CS, I dont like CS anymore tho
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  3. #3
    Oni Member Samurai Waki's Avatar
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    Default Re: Counter Strike: Source

    I'm more of a DoD: Source Fan... just wish they'd get more maps, it still doesn't quite compare in playability as the Original DoD, but even that took years to make really good.

  4. #4

    Default Re: Counter Strike: Source

    I agree, DoD: Source is much better (I hate Counter-Strike). If you get that one for free, too, you should check it out.

  5. #5
    Sovereign of Soy Member Lehesu's Avatar
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    Default Re: Counter Strike: Source

    I wasted many hours of my life playing the original CS. However, I have heard that the new one has serious bullet-spray pattern issues and HS issues.
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  6. #6
    Lesbian Rebel Member Mikeus Caesar's Avatar
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    Default Re: Counter Strike: Source

    As to the HS issues, i've not seen any yet. The only problem i have is occasionally shooting people at point blank range with a shotgun, but they don't die.

    Explain this HS problem for the uninformed, all one of us.
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  7. #7
    Sovereign of Soy Member Lehesu's Avatar
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    Default Re: Counter Strike: Source

    Anyone who played CS for a long period of time develops some rather....hardcore habits around the game. Ermm...not the way you are thinking! Rather, one becomes intimate ( ) with the weapons and what they can and cannot do. As part of this research, you learn the bullet spray patterns of many of the weapons when fired on full auto. For example, the AK kicks up, so when you full auto, drag the reticle over the chest, downwards. The M4, in comparison, you strafe back and forth at around head level, since the spray tends towards horizontal, rather than vertical deviation.

    In CS Source, the bullet paths (so I've heard) are screwed up. Anything remotely close to the head is a HS.
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