I forgot how addictive CSS was...haven't played in a long, long time. Best thing about it (and the original CS) is that (with a bit of skill) you can use pretty much any weapon with efficiency, except perhaps for the shotty at long rangeAlthough the pump-action shotty packs a good punch and has decent range, but the auto-loading one is just spray-and-pray.
The problem with CSS is identifying the thin line between elite gamers and hackers. I've seen people using unscoped sniper rifles & aimbots and nailing headshots from a few hundred yards. Kind of sad tbh, even though AVG protection is in place in many servers, it just doesn't seem to catch them all. Mind you, once they catch you hacking, they'll take your Steam ID and give you a global ban...hardly worth it IMO.
Also played quite a few of the spin-off mods from the original Half-Life engine, but DoD had to be the best. IMO the DoD gameplay was better than the MOH series because of the superior choice of weapons, better teamwork, and wider variety of maps.
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