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Thread: A little help with Longbowmen and Caravels!

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  1. #1

    Default A little help with Longbowmen and Caravels!

    My friend stole my manual so I have no point of reference, but with respect to Longbowmen and Caravels (and I am guessing many other units) is there a date before which you can NOT build these units, even though you have the prerequisite buildings?

    If not can someone tell my why I can't build either!

    Thanks

  2. #2
    the cub of Flanders Member Mr White's Avatar
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    Default Re: A little help with Longbowmen and Caravels!

    Caravels and Longbows (together with the whole chivalric line and xbows) can only be build from high (1205) and pikes and gothics only from late.
    "The Belgians are the bravest of all gauls" - Julius Caesar

    Vain man, said she, that doest in vain assay
    a mortal thing so to imortalize.
    For I myself shall like to this decay
    and eke my name be wiped out likewise.

  3. #3

    Default Re: A little help with Longbowmen and Caravels!

    As expected. Many thanks.

  4. #4
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: A little help with Longbowmen and Caravels!

    just as gunners and cannons

    some units like viking (i thought) longboats and varangian guards dissapear after a certain point has been passed

    We do not sow.

  5. #5

    Default Re: A little help with Longbowmen and Caravels!

    I was unclear because the Welsh start off with 3 longbowmen, so I thought you would be able to make them as well, only to be very disappointed when my Bowyer's Guild yielded no developments!!!

    Seems a bit dumb to me that the Rebels can have them though and you can't(and that you can hire mercenary gunpowder units from the inn before gunpowder is invented!!....)

  6. #6
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: A little help with Longbowmen and Caravels!

    Wizard, are you playing MTW vanilla, or with Viking Invasion installed? And do you have the patch downloaded (either 1.1 for the original game or 2.01 for VI)?
    Last edited by Martok; 01-07-2006 at 06:52.
    "MTW is not a game, it's a way of life." -- drone

  7. #7
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: A little help with Longbowmen and Caravels!

    Quote Originally Posted by Wizardofthedribble
    I was unclear because the Welsh start off with 3 longbowmen, so I thought you would be able to make them as well, only to be very disappointed when my Bowyer's Guild yielded no developments!!!

    Seems a bit dumb to me that the Rebels can have them though and you can't(and that you can hire mercenary gunpowder units from the inn before gunpowder is invented!!....)
    no it actually makes sense. the english copied it from the welsh so it makes sens that they have it earlier then the british and if m not mistaken longbowmen get bonusses when trained in wales

    We do not sow.

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