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Thread: Unwarp problem ?

  1. #1
    Member Member Narakir's Avatar
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    Aug 2005
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    Helvetia
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    Default Unwarp problem ?

    Ok he is my new late roman sword rendered in 3dsmax with correct unwarp and skin.

    Very happy I add it to my limitanei model, finish him and load the game...

    the sword skin dosen't match, I've tried to see if the faces where selected properly and if nothing was wrong in 3dsmax but everthing seemed ok... very disapointing, someone has an idea ?
    "You can do everything with bayonets, but you are not able to sit on them"
    -Otto Von Bismarck

    "I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones"
    -Albert Einstein

    "People love chopping wood. In this activity one immediately sees result"
    -Albert Einstein


    Curse of Atlantis a fantasy mod for RTW BI
    https://forums.totalwar.org/vb/showthread.php?t=68781

  2. #2
    Back in style Member Lentonius's Avatar
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    Nov 2005
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    U.K
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    445

    Default Re: Unwarp problem ?

    export your model.

    but if you have that is really odd...
    Hey, Im back

  3. #3
    Member Member Narakir's Avatar
    Join Date
    Aug 2005
    Location
    Helvetia
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    21

    Default Re: Unwarp problem ?

    export your model.
    Well if the model is in game it has been exported...
    "You can do everything with bayonets, but you are not able to sit on them"
    -Otto Von Bismarck

    "I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones"
    -Albert Einstein

    "People love chopping wood. In this activity one immediately sees result"
    -Albert Einstein


    Curse of Atlantis a fantasy mod for RTW BI
    https://forums.totalwar.org/vb/showthread.php?t=68781

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