Hello,
After being put off playing Eb because of the difficult economy, reading the gameplay guides and getting a better grasp of the building and stuff i started a new campaign. After reading HK description of ruling the seas and so on something came to mind though. Is it even at all possible to 'rule' (i.e. having a large fleet) the seas with the enormous upkeep of the ships? Further more, how are units to gain exp. if you have to disband them all the time? i recognize the historical validity of it since its true they used to do that and its true that financing an (you're) empire was indeed the most dificult thing. Mercenaries often defected to the highest bidder. It seems to me though the ai has a bit unfair advantage with the huge money bonuses they get. (but that has already been mentioned somewhere else)
To elaborate, shouldn't it be more appropiate to make the recruiting cost somewhat lower. This would also reflect the willingness at first to fight for 'the good cause' (especially in the case of the greeks if one believes Plutarch or Polybius). The upkeep could still be high since after a while the troops would start complaining if no succes is gained. I feel this would enhance gameplay a bit as it would also be easier to build a ship for transport and then disbanding it. This is now nigh impossible with 10.000 recruiting cost.
As i was saying am pulled back in so to speak because it is all wonderful with all the stuff and yadiyadiya...(you get my point) but i sometimes felt i had to 'wait' for money clicking end turn numerous times in arow. I don't believe that was the intention. Maybe i should play more (which i will) and 'learn' the game mechanics better, but i think lowering initial recruiting cost would not be such a bad idea.
I will also keep you posted on any bugs i come accros (where is that bug forum)
grtz kotd
Oh yeah another thing. Is the greek bodyguard really weak or what? I see him getting chopped to pieces by akontistai and greek light cav. (used to be prodomoi) In general his charges don't seem to make an impact. He has attack 10! Thats lower than aforementioned Prodomoi type a guys. Methinks that could be somewhat higher for a general bodyguard. Even with his quite high defence he gets slaughtered. Any body else noticed this?
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