
Originally Posted by
Mindblank
I also have a problem with this trait, and I would like to argue that it is wrong to penalize a general because he is using all the resources available to give him victory. Remember, "we are not here to be fair, but to win". As it is now, I find myself splitting a marching army into smaller groups to handle small stacks on my way, just to avoid getting the trait. I will then re-merge my small stacks and move on. How realistic is this?
My general increased his own risks of losing, and suffered easily avoidable casulaties, in the name of what? Just so that he can prove his tactical genius? I don't think there are many examples of this in history. An army that fights against odds usually does it because it has no other option, and it is usually on the receiving end. The way EB is conceived, the player will choose low-odd offensive fights, which seems ahistorical.
And in my opinion, the argument that "a general who always fights with the odds on his side is not likely to learn anything" doesn't hold. You always learn from experience - it is just a matter of degree. A general who wins a hard battle should certainly learn a little more from that particular battle, and a little less from an easy one. But the learning from one battle should not adversely affect the learning from the other.
Just my thoughts.
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