I've got a couple of suggestions: but I don't know whether they are possible to script in.
- The 'ambassador'-trait and the 'spy network'-trait are both very interesting. However I wonder: is it possible to give a similar bonus-boost for gouverners who lead their cities for a very long time? -i.e. the gouvernor would become an experienced ruler and therefor get many tax/happiness bonuses, but only in the city he gouverned? The occurany of this trait would ofcourse be heavily influenced by parameters as acumen...
- The characters in EB are fun to seem them evolve, however I missed a little bit of 'interaction' between different members of the royal family. Is it possible to deepen out the different relations between campaign characters? It could open a wealth of possibilities, not only between general-general but also between general-diplomats... For example one ruler could be to much of a 'wish-crack' and interfere with every step a diplomat [ambassador] makes in the settlement...
PS/ Awesome work on EB traits. It's what I love most about EB.![]()
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