So, yeah, I can't seem to make any headway with these guys. Does anybody have any strategy and battle tips?
Maybe I just suck with horse archers.![]()
So, yeah, I can't seem to make any headway with these guys. Does anybody have any strategy and battle tips?
Maybe I just suck with horse archers.![]()
"Fear is the enemy of logic. There is no more debilitating, crushing, self-defeating, sickening thing in the world--to an individual or to a nation."
--Frank Sinatra
Delete all your units and build walls. If yu're playing on hard/very hard the walls are crucial, cus most rebel bands are all horse archer in that area, and they'll usually not be able to attack you. After you've done that and more or less secured yourself you can concentrate on building roads/markets etc, you have 4 cities, which is more than most barbarians, so if you build a farm and a trader in all of them plus link them with roads, you'll be getting a tidy income. Dont forget to set up trade agreements with armenia, parthia and the seleucids.
In my oppinion you should get your army together and rush the AI, because disbanding units will throw you back really hard. Mass recruit Archers with 0 Upkeep. I was able to get two expanding armys.
In my campain I prefered to move south/west because there you can wipe out the AI armys with nearly 0 own losses later. Ignore the moving rebels if you don´t have to fight them and NEVER attack them yourself. Let them attack you!!! This way they often won´t even shoot and run straight to you for Melee. If your army is up a Hill, it is really funny to wath them do their job.
As a nomadic faction, you won't be able to build walls in the next patch unless you have nomad settlements, by the way.Originally Posted by Greek_fire19
Just giving you some warning in advance.
You also shouldn't have any unit with 0 upkeep...
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
Hehe, I really wondered this, too. Because this makes playing with yuezhi and sauromatae as really the easiest factionOriginally Posted by QwertyMIDX
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is this a bug or intentional?
I 'm ( still ) playing 0.81a , VH/M , with Redmeth's money script on .
I disbanded my whole army ( except for a unit per city - garisson) and after Tanais I headed east as soon as I had 4 generals .
Winning heroic victories by destroying sallying troops I conquered a couple of cities ( at the moment I don't remember even one name - bloody Rangers , ΠΟΥΛΑ ΠΟΥΣΤΗ ΡΑΛΙΣΤΑ ),as soon as I started earning money ,I attacked Pahlava with my generals , took me the Gava-Alana (?) or smth .
Continued defending said town from Pahlava , allied with Saka , Saka further punishes Pahlava , beats them down to one city .
Continue to build up , after some 30 turns with 2 gold mines and a healthy economy ( around 4-5k per turn ) I beat the crap out of the Skythian rebels , AS attacks , too late to do any real harm , beat them down repeatedly outside the walls of .... the southern Sauromatae city which has a gold mine .
Allied with Bactria and Ptolemaio , the attack AS , AS leave me alone for a while , I now can produce Aorsi nobles as well as Sauromate nobles , they don't come cheap but at least they don't die when someone farts next to them , as is the case with most of cheap horse archers .I limit the use of the nobles in defense only , in my lands where they can be easily retrained ( I have a thing about losing men ) and continue to expand steadily to the southwest .
I only attack with my Generals , they have 0 upkeep , and they replenish their losses by themselves , for free . Oh !Also they are immortals .
Mind you , this is my first successfull atempt in the Wasteland with the Sauromatae after about 7 or 8 complete disasters .
Satyros
Smell the battle in the wind, before you see us.Winterhorde of furyride, the wind will lead us.
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