Subeshi Archers for the Yuezhi.
I don't have the name of the foot archers for the Sauromatae.
I disbanded all of my starting units in my towns, and sent family members to each town, acting as garrison and guv'ner. This got my cashflow problem under control. (I really didn't want to disband the starting foot archers; they would've been a good, cheap garrison.) Roads and temples helped out. Eventually, due to family members coming of age and some key adoptions, I was able to form a core of "heavy" cavalry along with the few horse archers I could afford. I took Tanais after a bloody fight.
I had one guy who Lived On The Move, so I knew I had to send him out to get some command stars; so he'd take over command from his family members whenever I went into battle with them. Worked out OK, between retraining and killing rebels, I got him up to three stars, and silver chevrons for my horse archcers. Then the Hayasdan started sending men into my domain. Hmmm, suspicious...
They attacked by seiging the southern-most starting city. I sent my three-star general and his army of family-member-heavy-cavalry and horse archers. Victoly! I sent them south into Hayasdan lands where they destroyed a tile of land, and things really took off. The biggest money-drain was now living off somebody else's lands and a town to the west rebelled to my faction. I sent a family member over to that town, left a small garrison, and used the remaining forces that rebelled to bring other tribes into my domain (two more, I believe, the ones to the north.)
That's where I'm at now. I've sacked Armavir, but maintaining a garrison is too expensive. I brought my anti-Hayasdan army back for refitting, and suddenly cash was tight.
I'm in the 240's B.C. I can build the Daha and Skuda Baexdzhyntae horsies, the Sauromate Fat Aexsdzhytae horsies, and the Rauxsa-alanna Baexdzhyntae (lancers). Hm, dunno about them. Stat-wise, they're one armour point better than my regular horsies, but have a 63 charge. Then again, I heard the charge stat means puck-all, so, I dunno... Are they any good? (For charging, I mean.)
Edit: OK, I'm having trouble figuring out what to build. What's the difference between Warlord's Horse Herds and the Nomadic Settlement chain of buildings? I'm guessing that, unlike the other 'barbaric' factions, the Sauromatae and Yuezhi have two choices when it comes to "governments." I'm guessing the Nomadic Courts line of buildings are prerequisites for the Nomadic Camps line of buildings, which allow you to train the horsies. What about the Nomadic Settlement line of buildings? (One of the Sauromatae's starting towns has a Nomadic Large settlement, yet I can't recruit anything there. Is this intentional, or do I just not get it?)
Edit: spelling
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