Will you? Do you agree it's a pretty good idea and will help with the concerns over naval upkeep costs?Originally Posted by QwertyMIDX
Will you? Do you agree it's a pretty good idea and will help with the concerns over naval upkeep costs?Originally Posted by QwertyMIDX
Would only two or three factions get access to this? What factions in our time period pulled their ships up into ship sheds to decrease the cost of keeping fleets.
Well it would be more of a gameplay enhancing deal for all factions. I don't assume there were any nations that kept their entire fleets out at sea, all the time. It doesn't necessarily have to be a ship shed, just the port itself, unless you want to just add it in the description as mentioned for certain ports I suppose.
Hmm, this also brings up what may be a solution for the Militia upkeep problem. Would it possible to use an add_money script that would negate or reduce the upkeep of a militia unit when they have been in a city for one or two turns? This would represent their working in the fields and shops and still be available to repel invaders.
Is it possible to script for a unit type like that?
@jebes,
Im not sure but i think youd have to make each militia squadron a family member, why is not a totally bad idea, if you make him have a trait like "Captain of Militia" and have that trait make him infertile and everything, could it work?
For the glory of Rome
I really feel sorry for the guy that writes EB's code...
Je ne vois qu'infini par toutes les fenêtres.
Charles Baudelaire, Les Fleurs du Mal
I feel grateful and appreciative. And the whole team as well.Originally Posted by Jebus
Why? Its quite simple.I really feel sorry for the guy that writes EB's code...
I must say that i like this idea. Now our historians myst say what they think about this.
Each port will get refound for only one fleet.
Nope it wont work for land units. We just cant get enough info.Hmm, this also brings up what may be a solution for the Militia upkeep problem. Would it possible to use an add_money script that would negate or reduce the upkeep of a militia unit when they have been in a city for one or two turns?
On sea it simple.
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