What do each of the difficulty settings change in EB? like in what ways is the game harder as you move from medium to hard to very hard on the campaign map and on the battle map?
What do each of the difficulty settings change in EB? like in what ways is the game harder as you move from medium to hard to very hard on the campaign map and on the battle map?
EB is best played on VH/M, at VH (campaign) the AI is more aggresive and the rebels will actually attack your cities, while M (battle) keeps the AI from getting stats increases that will make you angry about what unit is killing your elites etc.
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
VH/M is indeed fun and the best way to go about it... But my god does the AI cheat on the CAMPAIGN(not battle) map... I started my first Baktria campaign today, also my first VH/M campaign in EB, and the first thing i noticed was how difficult the game was... Firstly just one rebel army around that area (and there are lots!) is more powerful than your entire army... And one ambushed me and wiped out all but my faction leader and 2 of his bodyguards!
Then i marched back to Baktra and was ambushed again by rebels! My general survived only by intervention of the gods methinks, he must be destined for great things! I auto-calced and he survived. Then back in Baktra i had the chance to create a unit of militia phalangites bringing my armed forced upto 240 men in all, not including my generals bodyguards, when a rather large rebel army laid siege to my only city, Baktra! I thought i was about to lose my first!(not last) campaign... During the street fighting though, i sent my faction leaders son through the streets and he came up behind the enemy which was crammed into one street and smashed into their rear, causing mass routation and cut down hundreds of men in mere seconds, i had survived!
Anyway after taking a rebel city i had a little more income and could build an army large enough to take a rebel city further south, since the ones in the east were garrisoned with full stacksSo i take my 600 or so men and 2 generals, and when i'm in the area the Seleucids declare war on me! And it was at this point i notice they have manymanymany units of Mad Asabara (i think) in their armies... Cavalry which has 500+ upkeep... How are they affording this i ask? When i played the seleucids i could barely produce one unit per turn...
Last edited by Dayve; 01-11-2006 at 01:10.
Yeah, there is a large compound of cheating on VH. The EB money script plus the RTW hardcoded cheating makes it a bit crazy.![]()
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
Sorry, there were so many typos in that post i had to edit... But i have only just woke up so...![]()
Well, I always play on VH/VH settings, because I think the AI is really too stupid and needs this boost up. Even on VH you can normaly wipe out equal or weaker AI Armys with minimal losses.Originally Posted by QwertyMIDX
In my newest campain I as Makedonia I could rush all my neighbors without any resists. After 8 or 9 turns turns I controlled already 16 cities and have still 2/3 of my starting army.
I think I should try another faction first, perhaps the makedonia cavalry is just tooooo overpowered and makes this campain so easy.
Hopefully we can make rushing the AI a bit harder in the nearish future.
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
Well, I normaly I don`t like rushing the AI much.Originally Posted by QwertyMIDX
But in EB you have such big financial problems with your starting army, leaving you only two options. Disband your whole army or rush. And disbanding Elite units is somehow out of my mind.
You'll be in an ugly pickle then.Although cash should be a bit more flush with the farming income script, not too much though.
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
You know, I do say these things for a reason.
The very hard battle setting give the AI huge stat increases, +7 attack, defense, and morale. That's why your infantry can't defeat them.Originally Posted by QwertyMIDX
Last edited by QwertyMIDX; 01-13-2006 at 00:15.
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
I always had a problem where to play on. ON Vanilla, and everywhere..
I did tried every setting but i`m never sure wichone is the best. For me the Best scenario would be to have all stats even, Attack, defense, bonus, AI campagin, Money erarned etc... but then i should play on M/M (if i`m correct) but the game is extremly easy...
So i go to VH/Vh, but then the AI gets 10k per turn,Full stacks army everyhwere, i struggle to get any $, I loose all 1on 1 battles... it gets
anoying..So i go back to VH/M but then i get tons of heroic victorys...
What i should do??????? :(
VH/H?Originally Posted by booker
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