I read on these forums on more then one occassion that having more then 50,000 dinarii in the bank gives your generals bad traits.
After a while, if your economy is well managed, 50,000 is a very easy figure to hit, infact very difficult to stay under with some factions. This however starts to give horrible traits to the generals and makes them both useless for Governor duties as well as field work. My current situation is that every Governor is atleast an embezzler, and there is zero, yes zero income from tax in most governed cities.
I would like to know the following:
1. What are the exact numbers where the bad traits start, i.e., 50k or more?
2. Is there a way to mod out this effect of gaining bad traits due to excessive cash.
BTW, I do give out huge cash grants to many a weak faction in order to make them stand against Roman power, so its not like i like to roll in the dinarii i collect. I would nevertheless want my generals to be not useless due to an obvious issue which effects each and every one of them. Its hard to imagine them all having the exact same traits... which this issue usually causes.
Thanks for the replies.
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