Okay, something is wrong here. I moded the Aesthetic trait description in the export_descr_character_traits.txt file as follows:
Code:
;------------------------------------------
Trait Aesthetic
Characters family
ExcludeCultures barbarian
NoGoingBackLevel 2
AntiTraits Austere
Level Lover_of_Beauty
Description Lover_of_Beauty_desc
EffectsDescription Lover_of_Beauty_effects_desc
Threshold 1000
Effect Influence 1
Effect Command -1
Level Connoisseur
Description Connoisseur_desc
EffectsDescription Connoisseur_effects_desc
Threshold 2000
Effect Influence 2
Effect Command -2
Level Aesthete
Description Aesthete_desc
EffectsDescription Aesthete_effects_desc
Threshold 3000
Effect Influence 3
Effect Command -3
I also moded the Embezzler trait description as follows:
Code:
;------------------------------------------
Trait Embezzler
Characters family
ExcludeCultures barbarian
AntiTraits Upright
Level Financially_Irregular
Description Financially_Irregular_desc
EffectsDescription Financially_Irregular_effects_desc
Threshold 2000
Effect Management -1
Level Fiscally_Flexible
Description Fiscally_Flexible_desc
EffectsDescription Fiscally_Flexible_effects_desc
Threshold 3000
Effect Management -2
Level Embezzler
Description Embezzler_desc
EffectsDescription Embezzler_effects_desc
Threshold 6000
Effect Management -3
So as I understand it, a character should have to have 2000 points of the Aesthetic trait before getting the Connoisseur vice, and 2000 points of the Embezzler trait before getting the Financially Irregular vice, which should make it all but impossible (or at least make it take a very long time) to get either vice.
Yet by the end of the fourth turn in my new game, my faction heir was a crook who enjoyed fine wine and rich food.
What gives?
Bookmarks