Quote Originally Posted by Goofball
Really? Because I modded the following text from:

;------------------------------------------
Trigger family8
WhenToTest CharacterMarries

Affects Cuckold 2 Chance 3
Affects FaithfulWife 1 Chance 8
Affects Fertile 1 Chance 4
Affects Infertile 1 Chance 4
Affects WellConnectedWife 1 Chance 5

to:

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Trigger family8
WhenToTest CharacterMarries

Affects Cuckold 1 Chance 999
Affects FaithfulWife 1 Chance 999
Affects Fertile 1 Chance 4
Affects Infertile 1 Chance 999
Affects WellConnectedWife 1 Chance 5

If what you're saying is correct, I would think that everytime one of my characters marries he should be getting the Cuckold trait, because his chance of getting it is now 999%. But none of my characters have received that trait yet, and they're all married.
Well, there is no such thing in probability as 999% chance, so I personally wonder why it doesn't CTD for you.

It should be 100 if you want it always to happen.
Although, not forget that it gives 1 point of the trait.
Some traits need more then 1 point (look at the threasholds at first half of file) to get the trait.


P.S.
And before 1.5/1.6 character marries trigger didn't worked anyway (was bugged), so if you've done testing long ago no wonder it didn't worked.