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Thread: Forts

  1. #1

    Default Forts

    Hi, unfortunately, I just don't have the time to be playing EB at the moment (I'm bogged down in a mountain of coursework taller than Vesuvius), so please excuse me if this question is irrelevant.

    1) I'm suggesting that the Romans can build Forts for free, as they did build a fort every night, but there were no costs (above the initial outlay) - they carried tools, resources etc, and the forts were built by the soldiers.

    2) In my experience of vanilla RTW, the AI seemed to be terrified of forts - they would avoid attacking them at any cost. So as the Julii for example, you could build a fort in each of the mountain passes, which made mainland italy almost completely safe, whils your own troops could pass unhindered. Firstly, are the EB team aware of this? And secondly, if so, are there any plans in the works to resolve the problem?

    Thanks, Perky

  2. #2
    Member Member Elthanas84's Avatar
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    Jan 2006
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    Default Re: Forts

    Hmm, I think if Forts are for free they will popping out everywhere each turn, ruining the Campain map in late game*gg*

    PS: In my oppinion there must be a way to destroy Forts and Watchtowers.

  3. #3

    Default Re: Forts

    I agree - especially as the Romans packed up their camps for reusing.

  4. #4

    Default Re: Forts

    I would like to see something idfferent done with forts...right now they seem to easy to build and kind of pointless? i dont know, it seems like the concept of forts could be greatly enhanced and made to be a more strategic and logical extension of the time period.

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