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Thread: trouble adding arab cavarly unit into BI

  1. #1

    Default trouble adding arab cavarly unit into BI

    i dont know where i've gone wrong. it keeps crashing before it loads into the game, i.e. shortly after double clicking the shortcut.

    i thought it might be because i kept alternating between "cavarly" and "cavalry"...but it's most likely the entry i've got in descr_model_battle


    this is what i have in the units file:

    type merc arab cavalry
    dictionary merc_arab_cavalry ; Saharan Cavalry
    category cavalry
    class light
    voice_type Heavy_1
    soldier east_bedouin, 27, 0, 1
    mount light horse
    mount_effect elephant -8, camel -4
    attributes sea_faring, hide_forest, hardy,
    formation 3, 4, 6, 6, 4, square, wedge
    stat_health 1, 0
    stat_pri 7, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
    stat_sec_attr no
    stat_pri_armour 3, 4, 4, leather
    stat_sec_armour 0, 0, flesh
    stat_heat -2
    stat_ground 0, 2,-6,-2
    stat_mental 4, normal, untrained
    stat_charge_dist 40
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 480, 120, 50, 80, 480
    ownership berbers



    and in the model file, this:

    type saharan_cavalry
    skeleton fs_hc_swordsman
    indiv_range 40
    texture berbers, data/models_unit/textures/unit_arab_light_infantry_merc.tga
    model_flexi data/models_unit/unit_eastern_bedouin_sword_high.cas, 15
    model_flexi data/models_unit/unit_eastern_bedouin_sword_med.cas, 30
    model_flexi data/models_unit/unit_eastern_bedouin_sword_low.cas, 40
    model_flexi data/models_unit/unit_eastern_bedouin_sword_lowest.cas, max
    model_sprite berbers, 60.0, data/sprites/east_bedouin_sprite.spr
    model_tri 400, 0.5f, 0.5f, 0.5f



    i've most likely got the model wrong, correct?

    thanks to whoever can sort this out for me, i'm a bit of a newbie at customising this.
    although i did make a nice unit of captains.

  2. #2

    Default Re: trouble adding arab cavarly unit into BI

    i'm now reinstalling everything...:( it's still crashing even after taking the new entries out

  3. #3

    Default Re: trouble adding arab cavarly unit into BI

    it's OK i've figured out what i did wrong!

    for some reason there are horse files in the RTW models file with the tag "horses_light", instead of "light horses". and including that in the BI file makes the game crash!

    also for some reason, adding dictionary entries for the new unit causes the unit card to be replaced with the mysterious rebel peasant, because before i did that, i had the original arab cavalry card

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